Home
last modified time | relevance | path

Searched refs:ROTATE_ANIMATION_BASE (Results 1 - 1 of 1) sorted by relevance

/foundation/arkui/ace_engine/interfaces/native/node/
H A Dstyle_modifier.cpp165 constexpr int32_t ROTATE_ANIMATION_BASE = 5; member
9032 if (!CheckAnimation(item, actualSize, ROTATE_ANIMATION_BASE)) { in SetRotateTransition()
9048 ParseAnimation(item, actualSize, animationOption, ROTATE_ANIMATION_BASE); in SetRotateTransition()
10620 const int32_t animationDurationIndex = ROTATE_ANIMATION_BASE + ANIMATION_DURATION_INDEX; in GetRotateTransition()
10621 const int32_t animationCurveIndex = ROTATE_ANIMATION_BASE + ANIMATION_CURVE_INDEX; in GetRotateTransition()
10622 const int32_t animationDelayIndex = ROTATE_ANIMATION_BASE + ANIMATION_DELAY_INDEX; in GetRotateTransition()
10623 const int32_t animationIterationsIndex = ROTATE_ANIMATION_BASE + ANIMATION_INTERATION_INDEX; in GetRotateTransition()
10624 const int32_t animationPlayModeIndex = ROTATE_ANIMATION_BASE + ANIMATION_PLAY_MODE_INDEX; in GetRotateTransition()
10625 const int32_t animationTempoIndex = ROTATE_ANIMATION_BASE + ANIMATION_TEMPO_INDEX; in GetRotateTransition()

Completed in 24 milliseconds