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Searched refs:ROOTNODE_PATH (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp119 static BASE_NS::string ROOTNODE_PATH = "/" + ROOTNODE_NAME + "/"; member
123 if (path.starts_with(ROOTNODE_PATH)) { in RemoveRootNodeFromPath()
124 return path.substr(ROOTNODE_PATH.length()); in RemoveRootNodeFromPath()

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