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Searched refs:RENDER_DATA_PATHS (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/
H A Dgraphics_context.cpp78 static constexpr RegisterPathStrings RENDER_DATA_PATHS[] = { member
505 for (uint32_t idx = 0; idx < countof(RENDER_DATA_PATHS); ++idx) { in CreatePlugin3D()
506 fileManager.RegisterPath(RENDER_DATA_PATHS[idx].protocol, RENDER_DATA_PATHS[idx].uri, false); in CreatePlugin3D()
561 for (uint32_t idx = 0; idx < countof(RENDER_DATA_PATHS); ++idx) { in DestroyPlugin3D()
562 fileManager.UnregisterPath(RENDER_DATA_PATHS[idx].protocol, RENDER_DATA_PATHS[idx].uri); in DestroyPlugin3D()
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_context.cpp67 static constexpr RegisterPathStrings RENDER_DATA_PATHS[] = { member
521 for (uint32_t idx = 0; idx < countof(RENDER_DATA_PATHS); ++idx) { in RegisterDefaultPaths()
522 fileManager_->RegisterPath(RENDER_DATA_PATHS[idx].protocol, RENDER_DATA_PATHS[idx].uri, false); in RegisterDefaultPaths()

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