Home
last modified time | relevance | path

Searched refs:RENDER_CPU_PERF_BEGIN (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/perf/
H A Dcpu_perf_scope.h76 #define RENDER_CPU_PERF_BEGIN(timerName, category, subCategory, name) \ macro
83 #define RENDER_CPU_PERF_BEGIN(timerName, category, subCategory, name)
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drenderer.cpp876 RENDER_CPU_PERF_BEGIN(fullExecuteCpuTimer, "Renderer", "Renderer", "ExecuteAllNodes_Cpu"); in ExecuteRenderNodes()

Completed in 3 milliseconds