Searched refs:PropertyOffset (Results 1 - 5 of 5) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeEngine/ecshelper/PropertyTools/ |
H A D | property_data.h | 42 struct PropertyOffset { struct in PropertyData 60 * if property was found, returns valid PropertyOffset and keeps it locked 61 * if not found, releases the lock immediately and returns null PropertyOffset 63 PropertyOffset WLock(IPropertyHandle& handle, BASE_NS::string_view propertyPath); 67 * if property was found, returns valid PropertyOffset and keeps it locked 68 * if not found, releases the lock immediately and returns null PropertyOffset 70 PropertyOffset RLock(const IPropertyHandle& handle, BASE_NS::string_view propertyPath); 76 * @return PropertyOffset-structure. If property was not found, returns null PropertyOffset. 78 static PropertyOffset FindPropert [all...] |
H A D | property_data.cpp | 41 array_view<const Property>& properties, size_t& pos, PropertyData::PropertyOffset& ret) in ParseIndex() 95 PropertyData::PropertyOffset FindProperty( in FindProperty() 98 PropertyData::PropertyOffset ret { nullptr, 0U, 0U, {} }; in FindProperty() 168 PropertyData::PropertyOffset PropertyData::WLock(IPropertyHandle& handle, const string_view propertyPath) in WLock() 208 PropertyData::PropertyOffset PropertyData::RLock(const IPropertyHandle& handle, const string_view propertyPath) in RLock() 235 PropertyData::PropertyOffset PropertyData::FindProperty( in FindProperty() 238 PropertyData::PropertyOffset offset = ::FindProperty(properties, propertyPath, baseOffset); in FindProperty() 245 PropertyData::PropertyOffset PropertyData::FindProperty( in FindProperty()
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/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/ |
H A D | ecs_serializer.cpp | 618 PropertyData::PropertyOffset propertyOffset; in WriteComponent() 889 PropertyData::PropertyOffset propertyOffset = propertyData.WLock(*propertyHandle, arrayPath); in EnsureDynamicArraySize() 936 PropertyData::PropertyOffset propertyOffset; in ReadComponent()
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | ecs_serializer.cpp | 79 PropertyData::PropertyOffset propertyOffset = propertyData.WLock(*propertyHandle, arrayPath); in EnsureDynamicArraySize() 680 PropertyData::PropertyOffset propertyOffset; in WriteComponent() 1034 PropertyData::PropertyOffset propertyOffset; in ReadComponent()
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H A D | ecs_animation.cpp | 49 PropertyData::PropertyOffset RLock(IPropertyHandle& targetHandle, string_view property) in RLock() 65 return PropertyData::PropertyOffset(); in RLock()
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