Searched refs:PostProcJS (Results 1 - 3 of 3) sorted by relevance
/foundation/graphic/graphic_3d/kits/js/src/ |
H A D | PostProcJS.cpp | 16 #include "PostProcJS.h"
35 void PostProcJS::Init(napi_env env, napi_value exports)
in Init() 42 node_props.push_back(GetSetProperty<bool, PostProcJS, &PostProcJS::GetBloom, &PostProcJS::SetBloom>("bloom"));
in Init() 43 node_props.emplace_back(GetSetProperty<Object, PostProcJS, &PostProcJS::GetToneMapping,
in Init() 44 &PostProcJS::SetToneMapping>("toneMapping"));
in Init() 45 node_props.push_back(MakeTROMethod<NapiApi::FunctionContext<>, PostProcJS, &PostProcJS in Init() 113 PostProcJS::PostProcJS(napi_env e, napi_callback_info i) : BaseObject<PostProcJS>(e, i) PostProcJS() function in PostProcJS [all...] |
H A D | register_module.cpp | 24 #include "PostProcJS.h" 122 PostProcJS::Init(env, scene3dNS); in RegisterClasses()
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/foundation/graphic/graphic_3d/kits/js/include/ |
H A D | PostProcJS.h | 22 class PostProcJS : public BaseObject<PostProcJS> { class 27 PostProcJS(napi_env, napi_callback_info); 28 ~PostProcJS() override;
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