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Searched refs:PlayingState (Results 1 - 17 of 17) sorted by relevance

/foundation/multimedia/player_framework/services/services/player/server/
H A Dplayer_server_state.cpp313 int32_t PlayerServer::PlayingState::Play() in Play()
319 int32_t PlayerServer::PlayingState::Pause(bool isSystemOperation) in Pause()
324 int32_t PlayerServer::PlayingState::PauseDemuxer() in PauseDemuxer()
329 int32_t PlayerServer::PlayingState::ResumeDemuxer() in ResumeDemuxer()
334 int32_t PlayerServer::PlayingState::Seek(int32_t mSeconds, PlayerSeekMode mode) in Seek()
339 int32_t PlayerServer::PlayingState::Stop() in Stop()
344 int32_t PlayerServer::PlayingState::SetPlaybackSpeed(PlaybackRateMode mode) in SetPlaybackSpeed()
349 int32_t PlayerServer::PlayingState::SeekContinous(int32_t mSeconds, int64_t batchNo) in SeekContinous()
351 MEDIA_LOGE("not supported SeekContinous in PlayingState, please pause in player server"); in SeekContinous()
358 void PlayerServer::PlayingState
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H A Dplayer_server_state.h115 class PlayerServer::PlayingState : public PlayerServer::BaseState { class in OHOS::Media::PlayerServer
117 explicit PlayingState(PlayerServer &server) : BaseState(server, "playing_state") {} in PlayingState() function in OHOS::Media::PlayerServer::PlayingState
118 ~PlayingState() = default;
H A Dplayer_server.h157 class PlayingState;
165 std::shared_ptr<PlayingState> playingState_;
H A Dplayer_server.cpp89 playingState_ = std::make_shared<PlayingState>(*this); in Init()
/foundation/multimedia/media_foundation/engine/scene/player/internal/
H A Dplaying_state.h27 class PlayingState : public State { class
29 explicit PlayingState(StateId stateId, PlayExecutor& executor) : State(stateId, "PlayingState", executor) in PlayingState() function in OHOS::Media::PlayingState
33 ~PlayingState() override = default;
H A Dstate_machine.cpp42 AddState(std::make_shared<PlayingState>(StateId::PLAYING, executor)); in StateMachine()
/foundation/communication/bluetooth/frameworks/js/napi/src/common/
H A Dnapi_bluetooth_profile.cpp79 DECLARE_NAPI_PROPERTY("PlayingState", playingStateObj), in ProfileEnumInit()
100 SetNamedPropertyByInteger(env, playingState, PlayingState::STATE_NOT_PLAYING, "STATE_NOT_PLAYING"); in PlayingStateInit()
101 SetNamedPropertyByInteger(env, playingState, PlayingState::STATE_PLAYING, "STATE_PLAYING"); in PlayingStateInit()
/foundation/CastEngine/castengine_cast_framework/service/src/session/include/
H A Dcast_session_impl.h195 class CastSessionImpl::PlayingState : public BaseState { class in OHOS::CastEngine::CastEngineService::CastSessionImpl
197 explicit PlayingState(SessionState stateId, sptr<CastSessionImpl> session, in PlayingState() function in OHOS::CastEngine::CastEngineService::CastSessionImpl::PlayingState
205 DISALLOW_EVIL_CONSTRUCTORS(PlayingState);
H A Dcast_session_impl_class.h123 class PlayingState;
216 std::shared_ptr<PlayingState> playingState_;
/foundation/CastEngine/castengine_cast_plus_stream/include/
H A Dcast_session_impl.h195 class CastSessionImpl::PlayingState : public BaseState { class in OHOS::CastEngine::CastEngineService::CastSessionImpl
197 explicit PlayingState(SessionState stateId, sptr<CastSessionImpl> session, in PlayingState() function in OHOS::CastEngine::CastEngineService::CastSessionImpl::PlayingState
205 DISALLOW_EVIL_CONSTRUCTORS(PlayingState);
H A Dcast_session_impl_class.h123 class PlayingState;
216 std::shared_ptr<PlayingState> playingState_;
/foundation/CastEngine/castengine_cast_framework/service/src/session/src/
H A Dcast_session_state.cpp511 void CastSessionImpl::PlayingState::Enter() in Enter()
516 void CastSessionImpl::PlayingState::Exit() in Exit()
521 bool CastSessionImpl::PlayingState::HandleMessage(const Message &msg) in HandleMessage()
H A Dcast_session_impl.cpp569 playingState_ = std::make_shared<PlayingState>(SessionState::PLAYING, this, connectedState_); in Init()
/foundation/CastEngine/castengine_cast_plus_stream/src/
H A Dcast_session_state.cpp511 void CastSessionImpl::PlayingState::Enter() in Enter()
516 void CastSessionImpl::PlayingState::Exit() in Exit()
521 bool CastSessionImpl::PlayingState::HandleMessage(const Message &msg) in HandleMessage()
H A Dcast_session_impl.cpp569 playingState_ = std::make_shared<PlayingState>(SessionState::PLAYING, this, connectedState_); in Init()
/foundation/communication/bluetooth/frameworks/js/napi/src/a2dp/
H A Dnapi_bluetooth_a2dp_src.cpp182 int state = PlayingState::STATE_NOT_PLAYING; in GetPlayingState()
236 SetNamedPropertyByInteger(env, playingState, PlayingState::STATE_NOT_PLAYING, "STATE_NOT_PLAYING"); in PlayingStateInit()
237 SetNamedPropertyByInteger(env, playingState, PlayingState::STATE_PLAYING, "STATE_PLAYING"); in PlayingStateInit()
311 DECLARE_NAPI_PROPERTY("PlayingState", playingStateObj), in A2dpPropertyValueInit()
/foundation/communication/bluetooth/frameworks/js/napi/include/
H A Dnapi_bluetooth_utils.h411 enum PlayingState { enum in OHOS::Bluetooth::ScanDuty::PhyType::AdvertisingState::BluetoothState

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