/foundation/arkui/ace_engine/frameworks/core/gestures/ |
H A D | pan_recognizer.h | 33 const WeakPtr<PipelineBase>& context, int32_t fingers, const PanDirection& direction, double distance) in PanRecognizer() 40 if ((direction_.type & PanDirection::VERTICAL) == 0) { in PanRecognizer() 42 } else if ((direction_.type & PanDirection::HORIZONTAL) == 0) { in PanRecognizer() 61 if (directNum >= PanDirection::NONE && directNum <= PanDirection::ALL) { in PanRecognizer() 79 PanDirectionFuncType changeDirection = [weak = AceType::WeakClaim(this)](const PanDirection& direction) { in PanRecognizer() 114 void SetDirection(const PanDirection& direction); 135 void ChangeDirection(const PanDirection& direction); 144 PanDirection direction_; 164 PanDirection newDirection [all...] |
H A D | pan_recognizer.cpp | 57 if (direction_.type == PanDirection::NONE) { in HandleTouchDownEvent() 83 if (direction_.type == PanDirection::NONE) { in HandleTouchDownEvent() 192 if ((direction_.type & PanDirection::VERTICAL) == 0) { in HandleTouchMoveEvent() 194 } else if ((direction_.type & PanDirection::HORIZONTAL) == 0) { in HandleTouchMoveEvent() 225 if ((direction_.type & PanDirection::HORIZONTAL) == 0) { in HandleTouchMoveEvent() 229 } else if ((direction_.type & PanDirection::VERTICAL) == 0) { in HandleTouchMoveEvent() 253 if ((direction_.type & PanDirection::VERTICAL) == 0) { in HandleTouchMoveEvent() 255 } else if ((direction_.type & PanDirection::HORIZONTAL) == 0) { in HandleTouchMoveEvent() 288 if ((direction_.type & PanDirection::ALL) == PanDirection in IsPanGestureAccept() [all...] |
H A D | pan_gesture.h | 34 PanGesture(int32_t fingers, const PanDirection& direction, double distance) in PanGesture() 50 PanDirection direction_;
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H A D | gesture_info.h | 119 struct PanDirection final { 134 using OnPanDirectionFunc = EventCallback<void(const PanDirection& direction)>; 146 void SetDirection(PanDirection direction) in SetDirection() 154 const PanDirection& GetDirection() const in GetDirection() 216 PanDirection direction_;
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/foundation/arkui/ace_engine/test/unittest/core/gestures/ |
H A D | pan_recognizer_test_ng.cpp | 72 PanDirection panDirection; in HWTEST_F() 73 panDirection.type = PanDirection::VERTICAL; in HWTEST_F() 76 panDirection.type = PanDirection::NONE; in HWTEST_F() 79 panDirection.type = PanDirection::LEFT; in HWTEST_F() 82 panDirection.type = PanDirection::RIGHT; in HWTEST_F() 85 panDirection.type = PanDirection::HORIZONTAL; in HWTEST_F() 88 panDirection.type = PanDirection::UP; in HWTEST_F() 91 panDirection.type = PanDirection::DOWN; in HWTEST_F() 94 panDirection.type = PanDirection::VERTICAL; in HWTEST_F() 97 panDirection.type = PanDirection in HWTEST_F() [all...] |
H A D | recognizer_group_test_ng.cpp | 68 PanDirection panDirection; in HWTEST_F() 69 panDirection.type = PanDirection::VERTICAL; in HWTEST_F() 81 EXPECT_EQ(panDirection.type, PanDirection::VERTICAL); in HWTEST_F() 264 PanDirection panDirection; in HWTEST_F() 265 panDirection.type = PanDirection::VERTICAL; in HWTEST_F() 275 EXPECT_EQ(panDirection.type, PanDirection::VERTICAL); in HWTEST_F() 291 PanDirection panDirection; in HWTEST_F() 292 panDirection.type = PanDirection::VERTICAL; in HWTEST_F() 316 PanDirection panDirection; in HWTEST_F() 317 panDirection.type = PanDirection in HWTEST_F() [all...] |
/foundation/arkui/ace_engine/test/unittest/core/event/ |
H A D | event_manager_test_ng_new.cpp | 69 DEFAULT_PAN_FINGER, PanDirection { PanDirection::HORIZONTAL }, DEFAULT_PAN_DISTANCE.ConvertToPx()); in HWTEST_F() 72 DEFAULT_PAN_FINGER, PanDirection { PanDirection::HORIZONTAL }, DEFAULT_PAN_DISTANCE.ConvertToPx()); in HWTEST_F() 76 DEFAULT_PAN_FINGER, PanDirection { PanDirection::VERTICAL }, DEFAULT_PAN_DISTANCE.ConvertToPx()); in HWTEST_F() 79 DEFAULT_PAN_FINGER, PanDirection { PanDirection::VERTICAL }, DEFAULT_PAN_DISTANCE.ConvertToPx()); in HWTEST_F() 83 DEFAULT_PAN_FINGER, PanDirection { PanDirection in HWTEST_F() [all...] |
H A D | gesture_event_hub_test_ng.h | 61 const PanDirection PAN_DIRECTION_ALL; 74 const PanDirection DRAG_DIRECTION = { PanDirection::LEFT };
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H A D | event_manager_test_ng.cpp | 1418 DEFAULT_PAN_FINGER, PanDirection { PanDirection::HORIZONTAL }, DEFAULT_PAN_DISTANCE.ConvertToPx()); in HWTEST_F() 1423 DEFAULT_PAN_FINGER, PanDirection { PanDirection::VERTICAL }, DEFAULT_PAN_DISTANCE.ConvertToPx()); in HWTEST_F() 1428 DEFAULT_PAN_FINGER, PanDirection { PanDirection::LEFT }, DEFAULT_PAN_DISTANCE.ConvertToPx()); in HWTEST_F() 1433 DEFAULT_PAN_FINGER, PanDirection { PanDirection::RIGHT }, DEFAULT_PAN_DISTANCE.ConvertToPx()); in HWTEST_F() 1438 DEFAULT_PAN_FINGER, PanDirection { PanDirection in HWTEST_F() [all...] |
H A D | drag_event_test_ng.h | 49 const PanDirection DRAG_DIRECTION = { PanDirection::LEFT };
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/foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/recognizers/ |
H A D | pan_recognizer.cpp | 40 PanRecognizer::PanRecognizer(int32_t fingers, const PanDirection& direction, double distance) in PanRecognizer() 69 if (directNum >= PanDirection::NONE && directNum <= PanDirection::ALL) { in PanRecognizer() 86 PanDirectionFuncType changeDirection = [weak = AceType::WeakClaim(this)](const PanDirection& direction) { in PanRecognizer() 201 if (direction_.type == PanDirection::NONE) { in HandleTouchDownEvent() 259 if (direction_.type == PanDirection::NONE) { in HandleTouchDownEvent() 392 if ((direction_.type & PanDirection::VERTICAL) == 0) { in HandleTouchMoveEvent() 397 } else if ((direction_.type & PanDirection::HORIZONTAL) == 0) { in HandleTouchMoveEvent() 440 if ((direction_.type & PanDirection::HORIZONTAL) == 0) { // Direction is vertical in HandleTouchMoveEvent() 442 } else if ((direction_.type & PanDirection in HandleTouchMoveEvent() [all...] |
H A D | pan_recognizer.h | 31 PanRecognizer(int32_t fingers, const PanDirection& direction, double distance); 53 void SetDirection(const PanDirection& direction); 79 PanDirection GetDirection() const in GetDirection() 133 void ChangeDirection(const PanDirection& direction); 152 PanDirection direction_; 172 PanDirection newDirection_;
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/foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/ |
H A D | pan_gesture.cpp | 64 *reinterpret_cast<PanDirection*>(buff) = direction_; in SerializeTo() 65 buff += sizeof(PanDirection); in SerializeTo() 78 return sizeof(int32_t) + sizeof(GestureType) + sizeof(PanDirection) + sizeof(double) + sizeof(Matrix4) + in SizeofMe() 105 direction_ = *reinterpret_cast<PanDirection*>(const_cast<char*>(buff)); in Deserialize() 106 buff += sizeof(PanDirection); in Deserialize()
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H A D | pan_gesture.h | 34 PanGesture(int32_t fingers, const PanDirection& direction, double distance) in PanGesture() 70 PanDirection direction_;
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H A D | gesture_group.cpp | 112 PanDirection panDirection; in MakeGesture() 113 panDirection.type = PanDirection::VERTICAL; in MakeGesture()
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/foundation/arkui/ace_engine/test/unittest/core/manager/ |
H A D | drag_animation_helper_test_ng.h | 34 const PanDirection DRAG_DIRECTION = { PanDirection::LEFT };
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/foundation/arkui/ace_engine/frameworks/core/components_ng/event/ |
H A D | pan_event.h | 72 PanEventActuator(const WeakPtr<GestureEventHub>& gestureEventHub, PanDirection direction, int32_t fingers, 106 PanDirection GetDirection() const in GetDirection() 123 PanDirection direction_;
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H A D | gesture_event_hub.h | 174 void SetPanEvent(const RefPtr<PanEvent>& panEvent, PanDirection direction, int32_t fingers, Dimension distance); 175 void AddPanEvent(const RefPtr<PanEvent>& panEvent, PanDirection direction, int32_t fingers, Dimension distance); 179 void SetDragEvent(const RefPtr<DragEvent>& dragEvent, PanDirection direction, int32_t fingers, Dimension distance); 181 const RefPtr<DragEvent>& dragEvent, PanDirection direction, int32_t fingers, Dimension distance);
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/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/cppview/ |
H A D | gesture.h | 76 NativePanGestureOption(int32_t fingers, const PanDirection& panDirection, double distance); 78 void SetDirection(const PanDirection& panDirection); 98 static void Create(int32_t fingers, const PanDirection& panDirection, double distance);
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H A D | gesture.cpp | 224 void PanGesture::Create(int32_t fingers, const PanDirection& panDirection, double distance) in Create() 244 NativePanGestureOption::NativePanGestureOption(int32_t fingers, const PanDirection& panDirection, double distance) in NativePanGestureOption() 260 void NativePanGestureOption::SetDirection(const PanDirection& panDirection) in SetDirection()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/swiper/ |
H A D | swiper_helper.cpp | 152 void DumpPanDirection(const PanDirection& pan) in DumpPanDirection() 155 case PanDirection::NONE: { in DumpPanDirection() 156 DumpLog::GetInstance().AddDesc("PanDirection:NONE"); in DumpPanDirection() 159 case PanDirection::LEFT: { in DumpPanDirection() 160 DumpLog::GetInstance().AddDesc("PanDirection:LEFT"); in DumpPanDirection() 163 case PanDirection::RIGHT: { in DumpPanDirection() 164 DumpLog::GetInstance().AddDesc("PanDirection:RIGHT"); in DumpPanDirection() 167 case PanDirection::HORIZONTAL: { in DumpPanDirection() 168 DumpLog::GetInstance().AddDesc("PanDirection:HORIZONTAL"); in DumpPanDirection() 171 case PanDirection in DumpPanDirection() [all...] |
/foundation/arkui/ace_engine/test/unittest/core/pattern/web/ |
H A D | web_pattern_method_test_ng.cpp | 1017 PanDirection direction; in HWTEST_F() 1018 PanDirection direction2; in HWTEST_F() 1019 direction.type = PanDirection::ALL; in HWTEST_F() 1059 PanDirection direction; in HWTEST_F() 1060 PanDirection direction2; in HWTEST_F() 1061 direction.type = PanDirection::ALL; in HWTEST_F() 1100 PanDirection direction; in HWTEST_F() 1101 PanDirection direction2; in HWTEST_F() 1102 direction.type = PanDirection::ALL; in HWTEST_F() 1145 PanDirection directio in HWTEST_F() [all...] |
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/ |
H A D | js_gesture.cpp | 337 PanDirection panDirection; in Create() 368 if (directNum >= static_cast<uint32_t>(PanDirection::NONE) && in Create() 369 directNum <= static_cast<uint32_t>(PanDirection::ALL)) { in Create() 576 PanDirection direction = { args[0]->ToNumber<int32_t>() }; in SetDirection() 579 PanDirection directionAll = { PanDirection::ALL }; in SetDirection() 610 PanDirection direction = { PanDirection::NONE }; in GetDirection() 625 PanDirection panDirection; in Constructor() 645 if (directNum >= static_cast<uint32_t>(PanDirection in Constructor() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components/scroll/ |
H A D | scroll_bar_controller.cpp | 43 PanDirection panDirection; in Initialize() 44 panDirection.type = isVertical ? PanDirection::VERTICAL : PanDirection::HORIZONTAL; in Initialize()
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/ |
H A D | jsEnumStyle.js | 546 var PanDirection; variable 547 (function (PanDirection) { 548 PanDirection[PanDirection["None"] = 0] = "None"; 549 PanDirection[PanDirection["Left"] = 1] = "Left"; 550 PanDirection[PanDirection["Right"] = 2] = "Right"; 551 PanDirection[PanDirection["Horizonta [all...] |