Searched refs:POINT (Results 1 - 15 of 15) sorted by relevance
/foundation/graphic/graphic_3d/3d_widget_adapter/include/data_type/ |
H A D | constants.h | 43 POINT = 2, member in OHOS::Render3D::LightType
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/ |
H A D | light_component.h | 31 enum class Type : uint8_t { DIRECTIONAL = 0, POINT = 1, SPOT = 2 }; member in Type
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/ |
H A D | light_component_manager.cpp | 32 DECL_ENUM(CORE3D_NS::LightComponent::Type, POINT, "Point")
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/foundation/graphic/graphic_3d/kits/js/include/ |
H A D | LightJS.h | 39 POINT = 3, enumerator
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/foundation/graphic/graphic_3d/kits/js/src/ |
H A D | LightJS.cpp | 36 DECL_ENUM(LightType, POINT); in RegisterEnums() 309 : BaseObject<PointLightJS>(e, i), BaseLight(BaseLight::LightType::POINT) in PointLightJS()
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H A D | SceneJS.cpp | 729 case BaseLight::POINT: { in CreateLight()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_data_structures.h | 141 enum class LightType : int { INVALID, DIRECTIONAL, POINT, SPOT, AMBIENT }; member in GLTF2::AttributeType::RenderMode::LightType
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H A D | gltf2_util.cpp | 546 out = LightType::POINT; in GetLightType() 560 case LightType::POINT: in GetLightType()
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H A D | gltf2_exporter.cpp | 545 case LightComponent::Type::POINT: in ExportGltfLight() 546 exportLight->type = LightType::POINT; in ExportGltfLight() 2107 if ((light->type == LightType::POINT || light->type == LightType::SPOT) && light->positional.range > 0.f) { in ExportKHRLights()
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H A D | gltf2_importer.cpp | 455 case GLTF2::LightType::POINT: in ConvertToCoreLightType() 456 return LightComponent::Type::POINT; in ConvertToCoreLightType() 1923 if (component.type == LightComponent::Type::POINT || component.type == LightComponent::Type::SPOT) { in CreateLight()
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/ |
H A D | js_particle.cpp | 323 auto typeValue = NG::ParticleType::POINT; in ParseParticleObject() 326 if (typeIntValue >= static_cast<int32_t>(NG::ParticleType::POINT) && in ParseParticleObject()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/property/ |
H A D | particle_property.h | 34 enum ACE_EXPORT ParticleType { POINT = 0, IMAGE }; enumerator
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/foundation/arkui/ace_engine/test/unittest/core/rosen/ |
H A D | rosen_render_context_test.cpp | 708 particle1.SetParticleType(ParticleType::POINT); in HWTEST_F()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | scene_util.cpp | 278 lc.shadowEnabled = (lc.type == LightComponent::Type::POINT) ? false : lc.shadowEnabled; in CreateLight()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 2064 } else if (lightComponent.type == LightComponent::Type::POINT) {
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