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Searched refs:PLUGIN_LOG_W (Results 1 - 25 of 35) sorted by relevance

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/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dpipeline_layout_loader.cpp88 PLUGIN_LOG_W("RENDER_VALIDATION: Invalid push constant size clamped (name:%s). push constant size %u <= %u", in Load()
103 PLUGIN_LOG_W("RENDER_VALIDATION: Invalid pipeline layout sizes clamped (name:%s). Set count %u <= %u", in Load()
108 PLUGIN_LOG_W( in Load()
115 PLUGIN_LOG_W("RENDER_VALIDATION: Unknown descriptor type (name:%s) (set:%u, binding:%u).", in Load()
H A Dshader_loader.cpp99 PLUGIN_LOG_W("graphics state path (%s) not found.", desc.shaderStatePath.data()); in Load()
107 PLUGIN_LOG_W("vertex input declaration path (%s) not found.", desc.vertexInputDeclarationPath.data()); in Load()
115 PLUGIN_LOG_W("pipeline layout path (%s) not found.", desc.pipelineLayoutPath.data()); in Load()
123 PLUGIN_LOG_W("shader path (%s) not found.", desc.shaderPath.data()); in Load()
H A Dvertex_input_declaration_loader.cpp102 PLUGIN_LOG_W("RENDER_VALIDATION: name not supported in vertex input declaration json"); in Load()
H A Dshader_data_loader.cpp114 PLUGIN_LOG_W("RENDER_VALIDATION: name (%s) not supported in shader json", name.c_str()); in LoadFunc()
H A Drender_data_configuration_loader.cpp120 PLUGIN_LOG_W("version number should be 1.0 or higher for post process configuration json (version=%f name=%s)", in LoadPostProcess()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_parser_util.cpp372 PLUGIN_LOG_W("RENDER_VALIDATION: depth resolve mode flags not set for depth resolve image"); in ParseRenderpass()
441 PLUGIN_LOG_W("GetUintValue: %s", error.c_str()); in GetUintValue()
451 PLUGIN_LOG_W("GetIntValue: %s", error.c_str()); in GetIntValue()
461 PLUGIN_LOG_W("GetFloatValue: %s", error.c_str()); in GetFloatValue()
471 PLUGIN_LOG_W("GetStringValue: %s", error.c_str()); in GetStringValue()
483 PLUGIN_LOG_W("GetInputRenderPass: %s", result.error.c_str()); in GetInputRenderPass()
495 PLUGIN_LOG_W("GetInputResources: %s", result.error.c_str()); in GetInputResources()
511 PLUGIN_LOG_W("GetRenderDataStore: %s", result.error.c_str()); in GetRenderDataStore()
529 PLUGIN_LOG_W("GetGpuImageDescs: %s", result.error.c_str()); in GetGpuImageDescs()
547 PLUGIN_LOG_W("GetGpuBufferDesc in GetGpuBufferDescs()
[all...]
H A Drender_node_graph_manager.cpp78 PLUGIN_LOG_W( in ~RenderNodeGraphManager()
102 PLUGIN_LOG_W("Load and create for render node graph failed: %s %s ", uri.data(), result.error.c_str()); in LoadAndCreate()
291 PLUGIN_LOG_W("render node type: %s, named: %s, not found and not used", nodeDesc.typeName.c_str(),
441 PLUGIN_LOG_W("RNT: %s, named: %s, insert pos NF", desc.typeName.c_str(), desc.nodeName.c_str());
444 PLUGIN_LOG_W("RN type: %s, named: %s, not found", desc.typeName.c_str(), desc.nodeName.c_str());
595 PLUGIN_LOG_W("RENDER_VALIDATION: render node graph resource input count (%u) exceeds limit (%u)",
599 PLUGIN_LOG_W("RENDER_VALIDATION: render node graph resource output count (%u) exceeds limit (%u)",
613 PLUGIN_LOG_W("RENDER_VALIDATION: inv input handle (idx:%u) given as input to RNG", idx);
621 PLUGIN_LOG_W("RENDER_VALIDATION: inv output handle (idx:%u) given as output to RNG", idx);
H A Drender_node_graph_share_manager.cpp60 PLUGIN_LOG_W("RENDER_VALIDATION: No global render node for resources found (%s)", nodeName.data()); in GetGlobalRenderNodeResources()
378 PLUGIN_LOG_W("RENDER_VALIDATION: render node tries to register %u outputs (max count: %u)",
H A Drender_command_list.cpp224 PLUGIN_LOG_W("RENDER_VALIDATION_ENABLED: fragmentSize must be less than or equal to 4 and the value must be a " in ValidateFragmentShadingRate()
779 PLUGIN_LOG_W("RENDER_VALIDATION : max vertex buffer count exceeded, binding only max vertex buffer count"); in BindVertexBuffers()
1510 PLUGIN_LOG_W("RENDER_VALIDATION: UpdateDescriptorSets handles and bindingResources size does not match"); in UpdateDescriptorSets()
1719 PLUGIN_LOG_W("RENDER_VALIDATION: Invalid image handle given to ClearColorImage"); in ClearColorImage()
1722 PLUGIN_LOG_W("RENDER_VALIDATION: Invalid ranges given to ClearColorImage"); in ClearColorImage()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp314 PLUGIN_LOG_W("base state not found (%s %s)", vci.baseShaderState.data(), vci.baseVariant.data()); in GetBaseGraphicsStateVariantIndex()
408 PLUGIN_LOG_W( in SetRenderSlotData()
418 PLUGIN_LOG_W( in SetRenderSlotData()
541 PLUGIN_LOG_W("base shader (%s) not found for (%s)", pathCreateInfo.baseShaderPath.data(), in Create()
615 PLUGIN_LOG_W("RENDER_VALIDATION: base shader path not give to variant (%s %s)", createInfo.path.data(), in Create()
628 PLUGIN_LOG_W("base shader (%s) not found for (%s)", pathCreateInfo.baseShaderPath.data(), in Create()
649 PLUGIN_LOG_W("trying to add additional name (%s) for shader handle, but the name is already in use", in AddAdditionalNameForHandle()
841 PLUGIN_LOG_W("ShaderManager: invalid shader %s", path.data()); in GetShaderHandle()
859 PLUGIN_LOG_W("ShaderManager: invalid shader (%s) variant (%s)", path.data(), variantName.data()); in GetShaderHandle()
975 PLUGIN_LOG_W("RENDER_VALIDATIO in CreateGraphicsState()
[all...]
H A Ddevice.cpp541 PLUGIN_LOG_W("Only (%u) swapchains supported.", DeviceConstants::MAX_SWAPCHAIN_COUNT); in CreateSwapchainImpl()
621 PLUGIN_LOG_W("RENDER_VALIDATION: Automatic swapchain depth buffer creation supported for default swapchain."); in CreateSwapchainImpl()
H A Dgpu_resource_cache.cpp93 PLUGIN_LOG_W("RENDER_VALIDATION: Not all GPU resource cache references released (count: %u)", aliveCounter); in ~GpuResourceCache()
/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Dlog.h47 #define PLUGIN_LOG_W(...) macro
99 #define PLUGIN_LOG_W(...) \ macro
H A Dstring_util.h41 PLUGIN_LOG_W("CopyStringToArray: string (%zu) longer than %zu", source.size(), maxLength); in CopyStringToArray()
/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/
H A Drender_data_store_default_gpu_resource_data_copy.cpp48 PLUGIN_LOG_W("RENDER_PERFORMANCE_WARNING: wait for idle called for device"); in PostRenderBackend()
H A Drender_data_store_pod.cpp35 PLUGIN_LOG_W("Zero size pod is not created (name: %s)", tpName.data()); in CreatePod()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dcreate_functions_vk.cpp360 PLUGIN_LOG_W("Missing VK_EXT_debug_report extension"); in CreateDebugCallback()
395 PLUGIN_LOG_W("Missing VK_EXT_debug_report extension"); in DestroyDebugCallback()
411 PLUGIN_LOG_W("Missing VK_EXT_debug_utils extension"); in CreateDebugMessenger()
445 PLUGIN_LOG_W("Missing VK_EXT_debug_utils extension"); in DestroyDebugMessenger()
H A Dgpu_image_vk.cpp98 PLUGIN_LOG_W("RENDER_VALIDATION: unsupported depth format (%u), using format (%u)", format, in CheckDepthFormat()
226 PLUGIN_LOG_W("RENDER_VALIDATION: creating GpuImage without image, imageView, or hwBuffer"); in GpuImageVk()
H A Dnode_context_descriptor_set_manager_vk.cpp382 PLUGIN_LOG_W("RENDER_VALIDATION: descriptor type not found"); in IncreaseDescriptorSetCounts()
482 PLUGIN_LOG_W("RENDER_VALIDATION: descriptor set binding count exceeds (max:%u, current:%u)", in CreateGpuDescriptorSet()
531 PLUGIN_LOG_W("RENDER_VALIDATION: immutable sampler for platform conversion resource not found"); in CreateGpuDescriptorSet()
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_mip_chain_post_process.cpp106 PLUGIN_LOG_W("CORE_RN_MIP_CHAIN_POST_PROCESS: dispatchResources (GPU buffer or GPU image) needed"); in InitNode()
388 PLUGIN_LOG_W("RN: %s, bindings missing", renderNodeContextMgr_->GetName().data()); in RenderGraphics()
487 PLUGIN_LOG_W("RENDER_VALIDATION: RN %s renderDataStore::dataStoreName missing.", in ParseRenderNodeInputs()
491 PLUGIN_LOG_W("RENDER_VALIDATION: RN %s postProcess name missing.", renderNodeContextMgr_->GetName().data()); in ParseRenderNodeInputs()
H A Drender_node_single_post_process.cpp156 PLUGIN_LOG_W("RenderNodeSinglePostProcess: dispatchResources (GPU buffer or GPU image) needed"); in InitNode()
328 PLUGIN_LOG_W("RN: %s, bindings missing", renderNodeContextMgr_->GetName().data()); in ExecuteSinglePostProcess()
521 PLUGIN_LOG_W("RENDER_VALIDATION: RN %s renderDataStore::dataStoreName missing.", in ParseRenderNodeInputs()
525 PLUGIN_LOG_W("RENDER_VALIDATION: RN %s postProcess name missing.", renderNodeContextMgr_->GetName().data()); in ParseRenderNodeInputs()
547 PLUGIN_LOG_W("RenderNodeSinglePostProcess default output image not supported (%s)", defaultOutput.c_str()); in ParseRenderNodeInputs()
H A Drender_node_create_gpu_buffers.cpp52 PLUGIN_LOG_W("RenderNodeCreateGpuBuffers: No gpu buffer descs given"); in InitNode()
H A Drender_node_create_gpu_images.cpp141 PLUGIN_LOG_W("Format flags not supported for format: %u, in render node %s, backup format: %u", in CheckFormat()
160 PLUGIN_LOG_W("RenderNodeCreateGpuImages: No gpu image descs given"); in InitNode()
H A Drender_node_compute_generic.cpp73 PLUGIN_LOG_W("RenderNodeComputeGeneric: dispatchResources (GPU buffer or GPU image) needed"); in InitNode()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.cpp273 PLUGIN_LOG_W("Attachment is not the same size (%d) as other attachments (%u)", desc.width, width); in BindToFbo()
276 PLUGIN_LOG_W("Attachment is not the same size (%d) as other attachments (%u)", desc.height, height); in BindToFbo()
325 PLUGIN_LOG_W("Attachment is not the same size (%d) as other attachments (%u)", desc.width, width); in BindToFboMultisampled()
328 PLUGIN_LOG_W("Attachment is not the same size (%d) as other attachments (%u)", desc.height, height); in BindToFboMultisampled()

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