/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | pipeline_layout_loader.cpp | 88 PLUGIN_LOG_W("RENDER_VALIDATION: Invalid push constant size clamped (name:%s). push constant size %u <= %u", in Load() 103 PLUGIN_LOG_W("RENDER_VALIDATION: Invalid pipeline layout sizes clamped (name:%s). Set count %u <= %u", in Load() 108 PLUGIN_LOG_W( in Load() 115 PLUGIN_LOG_W("RENDER_VALIDATION: Unknown descriptor type (name:%s) (set:%u, binding:%u).", in Load()
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H A D | shader_loader.cpp | 99 PLUGIN_LOG_W("graphics state path (%s) not found.", desc.shaderStatePath.data()); in Load() 107 PLUGIN_LOG_W("vertex input declaration path (%s) not found.", desc.vertexInputDeclarationPath.data()); in Load() 115 PLUGIN_LOG_W("pipeline layout path (%s) not found.", desc.pipelineLayoutPath.data()); in Load() 123 PLUGIN_LOG_W("shader path (%s) not found.", desc.shaderPath.data()); in Load()
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H A D | vertex_input_declaration_loader.cpp | 102 PLUGIN_LOG_W("RENDER_VALIDATION: name not supported in vertex input declaration json"); in Load()
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H A D | shader_data_loader.cpp | 114 PLUGIN_LOG_W("RENDER_VALIDATION: name (%s) not supported in shader json", name.c_str()); in LoadFunc()
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H A D | render_data_configuration_loader.cpp | 120 PLUGIN_LOG_W("version number should be 1.0 or higher for post process configuration json (version=%f name=%s)", in LoadPostProcess()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_parser_util.cpp | 372 PLUGIN_LOG_W("RENDER_VALIDATION: depth resolve mode flags not set for depth resolve image"); in ParseRenderpass() 441 PLUGIN_LOG_W("GetUintValue: %s", error.c_str()); in GetUintValue() 451 PLUGIN_LOG_W("GetIntValue: %s", error.c_str()); in GetIntValue() 461 PLUGIN_LOG_W("GetFloatValue: %s", error.c_str()); in GetFloatValue() 471 PLUGIN_LOG_W("GetStringValue: %s", error.c_str()); in GetStringValue() 483 PLUGIN_LOG_W("GetInputRenderPass: %s", result.error.c_str()); in GetInputRenderPass() 495 PLUGIN_LOG_W("GetInputResources: %s", result.error.c_str()); in GetInputResources() 511 PLUGIN_LOG_W("GetRenderDataStore: %s", result.error.c_str()); in GetRenderDataStore() 529 PLUGIN_LOG_W("GetGpuImageDescs: %s", result.error.c_str()); in GetGpuImageDescs() 547 PLUGIN_LOG_W("GetGpuBufferDesc in GetGpuBufferDescs() [all...] |
H A D | render_node_graph_manager.cpp | 78 PLUGIN_LOG_W( in ~RenderNodeGraphManager() 102 PLUGIN_LOG_W("Load and create for render node graph failed: %s %s ", uri.data(), result.error.c_str()); in LoadAndCreate() 291 PLUGIN_LOG_W("render node type: %s, named: %s, not found and not used", nodeDesc.typeName.c_str(), 441 PLUGIN_LOG_W("RNT: %s, named: %s, insert pos NF", desc.typeName.c_str(), desc.nodeName.c_str()); 444 PLUGIN_LOG_W("RN type: %s, named: %s, not found", desc.typeName.c_str(), desc.nodeName.c_str()); 595 PLUGIN_LOG_W("RENDER_VALIDATION: render node graph resource input count (%u) exceeds limit (%u)", 599 PLUGIN_LOG_W("RENDER_VALIDATION: render node graph resource output count (%u) exceeds limit (%u)", 613 PLUGIN_LOG_W("RENDER_VALIDATION: inv input handle (idx:%u) given as input to RNG", idx); 621 PLUGIN_LOG_W("RENDER_VALIDATION: inv output handle (idx:%u) given as output to RNG", idx);
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H A D | render_node_graph_share_manager.cpp | 60 PLUGIN_LOG_W("RENDER_VALIDATION: No global render node for resources found (%s)", nodeName.data()); in GetGlobalRenderNodeResources() 378 PLUGIN_LOG_W("RENDER_VALIDATION: render node tries to register %u outputs (max count: %u)",
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H A D | render_command_list.cpp | 224 PLUGIN_LOG_W("RENDER_VALIDATION_ENABLED: fragmentSize must be less than or equal to 4 and the value must be a " in ValidateFragmentShadingRate() 779 PLUGIN_LOG_W("RENDER_VALIDATION : max vertex buffer count exceeded, binding only max vertex buffer count"); in BindVertexBuffers() 1510 PLUGIN_LOG_W("RENDER_VALIDATION: UpdateDescriptorSets handles and bindingResources size does not match"); in UpdateDescriptorSets() 1719 PLUGIN_LOG_W("RENDER_VALIDATION: Invalid image handle given to ClearColorImage"); in ClearColorImage() 1722 PLUGIN_LOG_W("RENDER_VALIDATION: Invalid ranges given to ClearColorImage"); in ClearColorImage()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | shader_manager.cpp | 314 PLUGIN_LOG_W("base state not found (%s %s)", vci.baseShaderState.data(), vci.baseVariant.data()); in GetBaseGraphicsStateVariantIndex() 408 PLUGIN_LOG_W( in SetRenderSlotData() 418 PLUGIN_LOG_W( in SetRenderSlotData() 541 PLUGIN_LOG_W("base shader (%s) not found for (%s)", pathCreateInfo.baseShaderPath.data(), in Create() 615 PLUGIN_LOG_W("RENDER_VALIDATION: base shader path not give to variant (%s %s)", createInfo.path.data(), in Create() 628 PLUGIN_LOG_W("base shader (%s) not found for (%s)", pathCreateInfo.baseShaderPath.data(), in Create() 649 PLUGIN_LOG_W("trying to add additional name (%s) for shader handle, but the name is already in use", in AddAdditionalNameForHandle() 841 PLUGIN_LOG_W("ShaderManager: invalid shader %s", path.data()); in GetShaderHandle() 859 PLUGIN_LOG_W("ShaderManager: invalid shader (%s) variant (%s)", path.data(), variantName.data()); in GetShaderHandle() 975 PLUGIN_LOG_W("RENDER_VALIDATIO in CreateGraphicsState() [all...] |
H A D | device.cpp | 541 PLUGIN_LOG_W("Only (%u) swapchains supported.", DeviceConstants::MAX_SWAPCHAIN_COUNT); in CreateSwapchainImpl() 621 PLUGIN_LOG_W("RENDER_VALIDATION: Automatic swapchain depth buffer creation supported for default swapchain."); in CreateSwapchainImpl()
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H A D | gpu_resource_cache.cpp | 93 PLUGIN_LOG_W("RENDER_VALIDATION: Not all GPU resource cache references released (count: %u)", aliveCounter); in ~GpuResourceCache()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/util/ |
H A D | log.h | 47 #define PLUGIN_LOG_W(...) macro 99 #define PLUGIN_LOG_W(...) \ macro
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H A D | string_util.h | 41 PLUGIN_LOG_W("CopyStringToArray: string (%zu) longer than %zu", source.size(), maxLength); in CopyStringToArray()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/ |
H A D | render_data_store_default_gpu_resource_data_copy.cpp | 48 PLUGIN_LOG_W("RENDER_PERFORMANCE_WARNING: wait for idle called for device"); in PostRenderBackend()
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H A D | render_data_store_pod.cpp | 35 PLUGIN_LOG_W("Zero size pod is not created (name: %s)", tpName.data()); in CreatePod()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | create_functions_vk.cpp | 360 PLUGIN_LOG_W("Missing VK_EXT_debug_report extension"); in CreateDebugCallback() 395 PLUGIN_LOG_W("Missing VK_EXT_debug_report extension"); in DestroyDebugCallback() 411 PLUGIN_LOG_W("Missing VK_EXT_debug_utils extension"); in CreateDebugMessenger() 445 PLUGIN_LOG_W("Missing VK_EXT_debug_utils extension"); in DestroyDebugMessenger()
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H A D | gpu_image_vk.cpp | 98 PLUGIN_LOG_W("RENDER_VALIDATION: unsupported depth format (%u), using format (%u)", format, in CheckDepthFormat() 226 PLUGIN_LOG_W("RENDER_VALIDATION: creating GpuImage without image, imageView, or hwBuffer"); in GpuImageVk()
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H A D | node_context_descriptor_set_manager_vk.cpp | 382 PLUGIN_LOG_W("RENDER_VALIDATION: descriptor type not found"); in IncreaseDescriptorSetCounts() 482 PLUGIN_LOG_W("RENDER_VALIDATION: descriptor set binding count exceeds (max:%u, current:%u)", in CreateGpuDescriptorSet() 531 PLUGIN_LOG_W("RENDER_VALIDATION: immutable sampler for platform conversion resource not found"); in CreateGpuDescriptorSet()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_mip_chain_post_process.cpp | 106 PLUGIN_LOG_W("CORE_RN_MIP_CHAIN_POST_PROCESS: dispatchResources (GPU buffer or GPU image) needed"); in InitNode() 388 PLUGIN_LOG_W("RN: %s, bindings missing", renderNodeContextMgr_->GetName().data()); in RenderGraphics() 487 PLUGIN_LOG_W("RENDER_VALIDATION: RN %s renderDataStore::dataStoreName missing.", in ParseRenderNodeInputs() 491 PLUGIN_LOG_W("RENDER_VALIDATION: RN %s postProcess name missing.", renderNodeContextMgr_->GetName().data()); in ParseRenderNodeInputs()
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H A D | render_node_single_post_process.cpp | 156 PLUGIN_LOG_W("RenderNodeSinglePostProcess: dispatchResources (GPU buffer or GPU image) needed"); in InitNode() 328 PLUGIN_LOG_W("RN: %s, bindings missing", renderNodeContextMgr_->GetName().data()); in ExecuteSinglePostProcess() 521 PLUGIN_LOG_W("RENDER_VALIDATION: RN %s renderDataStore::dataStoreName missing.", in ParseRenderNodeInputs() 525 PLUGIN_LOG_W("RENDER_VALIDATION: RN %s postProcess name missing.", renderNodeContextMgr_->GetName().data()); in ParseRenderNodeInputs() 547 PLUGIN_LOG_W("RenderNodeSinglePostProcess default output image not supported (%s)", defaultOutput.c_str()); in ParseRenderNodeInputs()
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H A D | render_node_create_gpu_buffers.cpp | 52 PLUGIN_LOG_W("RenderNodeCreateGpuBuffers: No gpu buffer descs given"); in InitNode()
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H A D | render_node_create_gpu_images.cpp | 141 PLUGIN_LOG_W("Format flags not supported for format: %u, in render node %s, backup format: %u", in CheckFormat() 160 PLUGIN_LOG_W("RenderNodeCreateGpuImages: No gpu image descs given"); in InitNode()
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H A D | render_node_compute_generic.cpp | 73 PLUGIN_LOG_W("RenderNodeComputeGeneric: dispatchResources (GPU buffer or GPU image) needed"); in InitNode()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | node_context_pool_manager_gles.cpp | 273 PLUGIN_LOG_W("Attachment is not the same size (%d) as other attachments (%u)", desc.width, width); in BindToFbo() 276 PLUGIN_LOG_W("Attachment is not the same size (%d) as other attachments (%u)", desc.height, height); in BindToFbo() 325 PLUGIN_LOG_W("Attachment is not the same size (%d) as other attachments (%u)", desc.width, width); in BindToFboMultisampled() 328 PLUGIN_LOG_W("Attachment is not the same size (%d) as other attachments (%u)", desc.height, height); in BindToFboMultisampled()
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