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Searched refs:PI_NUM (Results 1 - 4 of 4) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/progress/
H A Dprogress_modifier.h171 return (PI_NUM * time + 1.0f / PI_NUM - std::cos(PI_NUM * time) / PI_NUM) / (PI_NUM + 2.0f / PI_NUM);
H A Dprogress_modifier.cpp517 return asinf((strokeWidth / 2) / (radius - strokeWidth / 2 - shadowBlurOffset)) * ANGLE_180 / PI_NUM; in CalcRingProgressAdditionalAngle()
994 double radAngle = angle / ANGLE_180 * PI_NUM; in PaintWhole()
995 double radAdditionalAngle = additionalAngle / ANGLE_180 * PI_NUM; in PaintWhole()
1091 double radArc = (angle - ANGLE_180) / ANGLE_180 * PI_NUM; in PaintEndHalf()
1191 double radArc = angleArc / totalDegree * 2 * PI_NUM; in PaintRingSweeping()
/foundation/arkui/ace_engine/frameworks/base/geometry/
H A Darc.h22 #define PI_NUM 3.1415926f macro
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/loading_progress/
H A Dloading_progress_modifier.cpp220 float rad = cometAngal * PI_NUM / (TOTAL_ANGLE * HALF); in DrawOrbit()

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