Searched refs:OrthoLhZo (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/ |
H A D | matrix_util.h | 547 static inline Mat4X4 OrthoLhZo(float left, float right, float bottom, float top, float zNear, float zFar) in OrthoLhZo() function 577 Mat4X4 result = OrthoLhZo(left, right, bottom, top, zNear, zFar); in OrthoRhZo()
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