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Searched refs:OrthoLhNo (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H A Dmatrix_util.h561 static inline Mat4X4 OrthoLhNo(float left, float right, float bottom, float top, float zNear, float zFar) in OrthoLhNo() function
586 Mat4X4 result = OrthoLhNo(left, right, bottom, top, zNear, zFar); in OrthoRhNo()

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