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Help
Searched
refs:OnFrameAvailable
(Results
1 - 3
of
3
) sorted by relevance
/foundation/graphic/graphic_2d/frameworks/surfaceimage/test/systemtest/
H
A
D
native_image_system_test.cpp
51
static void
OnFrameAvailable
(void *context);
62
void NativeImageSystemTest::
OnFrameAvailable
(void *context)
in OnFrameAvailable()
function in OHOS::Rosen::NativeImageSystemTest
151
listener.onFrameAvailable = NativeImageSystemTest::
OnFrameAvailable
;
in HWTEST_F()
306
listener.onFrameAvailable = NativeImageSystemTest::
OnFrameAvailable
;
in HWTEST_F()
H
A
D
native_image_opengl_system_test.cpp
111
static void
OnFrameAvailable
(void *context);
115
void NativeImageSystemOpenGLTest::
OnFrameAvailable
(void *context)
in OnFrameAvailable()
function in OHOS::Rosen::NativeImageSystemOpenGLTest
263
listener.onFrameAvailable = NativeImageSystemOpenGLTest::
OnFrameAvailable
;
in HWTEST_F()
/foundation/graphic/graphic_2d/frameworks/surfaceimage/test/unittest/
H
A
D
native_image_test.cpp
114
static void
OnFrameAvailable
(void *context);
117
void NativeImageTest::
OnFrameAvailable
(void *context)
in OnFrameAvailable()
function in OHOS::Rosen::NativeImageTest
120
cout << "
OnFrameAvailable
is called" << endl;
in OnFrameAvailable()
575
listener.onFrameAvailable = NativeImageTest::
OnFrameAvailable
;
in HWTEST_F()
649
listener.onFrameAvailable = NativeImageTest::
OnFrameAvailable
;
in HWTEST_F()
906
* 4. check
OnFrameAvailable
is called
923
listener.onFrameAvailable = NativeImageTest::
OnFrameAvailable
;
in HWTEST_F()
Completed in 4 milliseconds