Searched refs:Norm (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | mesh_builder.cpp | 262 struct Norm { struct 360 { 1, 1, BASE_FORMAT_R8_UNORM, true, false, From<Norm<uint8_t>>, To<Norm<uint8_t>> }, 361 { 1, 1, BASE_FORMAT_R8_SNORM, true, true, From<Norm<int8_t>>, To<Norm<int8_t>> }, 364 { 3, 1, BASE_FORMAT_R8G8B8_SNORM, true, false, From<Norm<int8_t>>, To<Norm<int8_t>> }, 366 { 4, 1, BASE_FORMAT_R8G8B8A8_UNORM, true, false, From<Norm<uint8_t>>, To<Norm<uint8_t>> }, 367 { 4, 1, BASE_FORMAT_R8G8B8A8_SNORM, true, false, From<Norm<int8_ [all...] |
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