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Searched refs:NodeOperation (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dhierarchy_controller.cpp78 return RunOperation({ NodeOperation::ATTACH, target_ }); in AttachAll()
86 return RunOperation({ NodeOperation::DETACH, target_ }); in DetachAll()
94 RunOperation({ NodeOperation::ATTACH, info.object }); in HierarchyChanged()
96 RunOperation({ NodeOperation::DETACH, info.object }); in HierarchyChanged()
178 bool NodeHierarchyController::RunOperation(NodeOperation operation) in RunOperation()
189 if (operation.operation_ == NodeOperation::ATTACH) { in RunOperation()
191 } else if (operation.operation_ == NodeOperation::DETACH) { in RunOperation()
H A Dhierarchy_controller.h59 struct NodeOperation { struct in NodeHierarchyController
71 bool RunOperation(NodeOperation operation);

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