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Searched refs:NodeContextPoolManager (Results 1 - 14 of 14) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dnode_context_pool_manager.h24 NodeContextPoolManager.
30 class NodeContextPoolManager { class
32 NodeContextPoolManager() = default;
33 virtual ~NodeContextPoolManager() = default;
35 NodeContextPoolManager(const NodeContextPoolManager&) = delete;
36 NodeContextPoolManager& operator=(const NodeContextPoolManager&) = delete;
H A Drender_node_graph_node_store.h60 NodeContextPoolManager* nodeContextPoolMgr { nullptr };
89 BASE_NS::unique_ptr<NodeContextPoolManager> nodeContextPoolMgr;
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.h49 class NodeContextPoolManager;
167 const RenderCommandList& renderCommandList, NodeContextPoolManager& poolMgr);
170 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
172 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
174 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
176 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
179 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache);
181 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
183 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
186 NodeContextPsoManager& psoMgr, const NodeContextPoolManager
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H A Drender_backend_vk.cpp687 NodeContextPoolManager& contextPoolMgr = *renderCommandCtx.nodeContextPoolMgr;
796 const RenderCommandList& renderCommandList, NodeContextPoolManager& poolMgr)
836 NodeContextPoolManager& contextPoolMgr = *renderCommandCtx.nodeContextPoolMgr;
1166 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache)
1222 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache)
1254 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache)
1282 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache)
1296 const LowLevelCommandBufferVk& cmdBuf, NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr,
1315 const LowLevelCommandBufferVk& cmdBuf, NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr,
1421 NodeContextPsoManager& psoMgr, const NodeContextPoolManager
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H A Dnode_context_pool_manager_vk.h64 class NodeContextPoolManagerVk final : public NodeContextPoolManager {
H A Ddevice_vk.h46 class NodeContextPoolManager;
159 BASE_NS::unique_ptr<NodeContextPoolManager> CreateNodeContextPoolManager(
H A Dnode_context_pool_manager_vk.cpp267 : NodeContextPoolManager(), device_ { device }, gpuResourceMgr_ { gpuResourceManager }, gpuQueue_(gpuQueue) in NodeContextPoolManagerVk()
H A Ddevice_vk.cpp1307 unique_ptr<NodeContextPoolManager> DeviceVk::CreateNodeContextPoolManager( in CreateNodeContextPoolManager()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.h51 class NodeContextPoolManagerGLES final : public NodeContextPoolManager {
H A Drender_backend_gles.h43 class NodeContextPoolManager;
156 NodeContextPoolManager* poolMgr { nullptr };
H A Ddevice_gles.h55 class NodeContextPoolManager;
150 BASE_NS::unique_ptr<NodeContextPoolManager> CreateNodeContextPoolManager(
H A Dnode_context_pool_manager_gles.cpp676 : NodeContextPoolManager(), device_ { (DeviceGLES&)device }, gpuResourceMgr_ { gpuResourceManager } in NodeContextPoolManagerGLES()
H A Ddevice_gles.cpp2129 unique_ptr<NodeContextPoolManager> DeviceGLES::CreateNodeContextPoolManager(
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Ddevice.h55 class NodeContextPoolManager;
221 virtual BASE_NS::unique_ptr<NodeContextPoolManager> CreateNodeContextPoolManager(

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