Searched refs:NodeContextPoolManager (Results 1 - 14 of 14) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | node_context_pool_manager.h | 24 NodeContextPoolManager. 30 class NodeContextPoolManager { class 32 NodeContextPoolManager() = default; 33 virtual ~NodeContextPoolManager() = default; 35 NodeContextPoolManager(const NodeContextPoolManager&) = delete; 36 NodeContextPoolManager& operator=(const NodeContextPoolManager&) = delete;
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H A D | render_node_graph_node_store.h | 60 NodeContextPoolManager* nodeContextPoolMgr { nullptr }; 89 BASE_NS::unique_ptr<NodeContextPoolManager> nodeContextPoolMgr;
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | render_backend_vk.h | 49 class NodeContextPoolManager; 167 const RenderCommandList& renderCommandList, NodeContextPoolManager& poolMgr); 170 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 172 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 174 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 176 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 179 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache); 181 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 183 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 186 NodeContextPsoManager& psoMgr, const NodeContextPoolManager [all...] |
H A D | render_backend_vk.cpp | 687 NodeContextPoolManager& contextPoolMgr = *renderCommandCtx.nodeContextPoolMgr; 796 const RenderCommandList& renderCommandList, NodeContextPoolManager& poolMgr) 836 NodeContextPoolManager& contextPoolMgr = *renderCommandCtx.nodeContextPoolMgr; 1166 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache) 1222 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache) 1254 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache) 1282 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache) 1296 const LowLevelCommandBufferVk& cmdBuf, NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, 1315 const LowLevelCommandBufferVk& cmdBuf, NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, 1421 NodeContextPsoManager& psoMgr, const NodeContextPoolManager [all...] |
H A D | node_context_pool_manager_vk.h | 64 class NodeContextPoolManagerVk final : public NodeContextPoolManager {
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H A D | device_vk.h | 46 class NodeContextPoolManager; 159 BASE_NS::unique_ptr<NodeContextPoolManager> CreateNodeContextPoolManager(
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H A D | node_context_pool_manager_vk.cpp | 267 : NodeContextPoolManager(), device_ { device }, gpuResourceMgr_ { gpuResourceManager }, gpuQueue_(gpuQueue) in NodeContextPoolManagerVk()
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H A D | device_vk.cpp | 1307 unique_ptr<NodeContextPoolManager> DeviceVk::CreateNodeContextPoolManager( in CreateNodeContextPoolManager()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | node_context_pool_manager_gles.h | 51 class NodeContextPoolManagerGLES final : public NodeContextPoolManager {
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H A D | render_backend_gles.h | 43 class NodeContextPoolManager; 156 NodeContextPoolManager* poolMgr { nullptr };
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H A D | device_gles.h | 55 class NodeContextPoolManager; 150 BASE_NS::unique_ptr<NodeContextPoolManager> CreateNodeContextPoolManager(
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H A D | node_context_pool_manager_gles.cpp | 676 : NodeContextPoolManager(), device_ { (DeviceGLES&)device }, gpuResourceMgr_ { gpuResourceManager } in NodeContextPoolManagerGLES()
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H A D | device_gles.cpp | 2129 unique_ptr<NodeContextPoolManager> DeviceGLES::CreateNodeContextPoolManager(
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/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | device.h | 55 class NodeContextPoolManager; 221 virtual BASE_NS::unique_ptr<NodeContextPoolManager> CreateNodeContextPoolManager(
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