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Searched refs:NORMAL_SCENE (Results 1 - 3 of 3) sorted by relevance

/foundation/multimedia/audio_framework/services/audio_policy/server/src/service/effect/
H A Daudio_effect_manager.cpp249 ret += UpdateAvailableStreamPre(preProcessNew, pp, NORMAL_SCENE); in UpdateAvailableAEConfig()
260 ret += UpdateAvailableStreamPost(postProcessNew, ess, NORMAL_SCENE); in UpdateAvailableAEConfig()
375 if (stream.priority == NORMAL_SCENE) { in UpdateDuplicateScene()
404 if (stream.priority == NORMAL_SCENE) { in UpdateDuplicateDefaultScene()
/foundation/bundlemanager/bundle_framework/services/bundlemgr/src/
H A Dinner_event_report.cpp91 const char* NORMAL_SCENE = "Normal"; member
128 NORMAL_SCENE,
162 std::string installScene = NORMAL_SCENE; in GetInstallScene()
/foundation/multimedia/audio_framework/interfaces/inner_api/native/audiocommon/include/
H A Daudio_effect.h158 NORMAL_SCENE = 2 enumerator

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