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Searched refs:NODE_LC_MIRROR_EXISTING (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dintf_node_private.h26 NODE_LC_MIRROR_EXISTING = 1 << 1, enumerator
H A Dnode_impl.cpp534 if (lifeCycleInfo->GetValue() == NODE_LC_MIRROR_EXISTING) { in ShouldExport()
H A Dscene_impl.cpp1185 creationPolicy->SetValue(NODE_LC_MIRROR_EXISTING);

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