Searched refs:LowLevelRenderPassData (Results 1 - 10 of 10) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | pipeline_state_object_vk.h | 32 struct LowLevelRenderPassData; 48 const LowLevelRenderPassData& renderPassData, const LowLevelPipelineLayoutData& pipelineLayoutData);
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H A D | pipeline_create_functions_vk.h | 45 struct LowLevelRenderPassDataVk final : public LowLevelRenderPassData {
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H A D | device_vk.h | 168 const LowLevelRenderPassData* renderPassData, const LowLevelPipelineLayoutData* pipelineLayoutData) override;
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H A D | pipeline_state_object_vk.cpp | 180 const LowLevelRenderPassData& renderPassData, const LowLevelPipelineLayoutData& pipelineLayoutData) in GraphicsPipelineStateObjectVk()
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H A D | device_vk.cpp | 1319 const LowLevelRenderPassData* renderPassData, const LowLevelPipelineLayoutData* pipelineLayoutData) in CreateGraphicsPipelineStateObject()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | node_context_pso_manager.h | 39 struct LowLevelRenderPassData; 85 const uint64_t psoStateHash, const LowLevelRenderPassData* renderPassData,
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H A D | node_context_pso_manager.cpp | 404 const uint32_t subpassIndex, const uint64_t psoStateHash, const LowLevelRenderPassData* renderPassData,
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/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | device.h | 71 struct LowLevelRenderPassData {}; struct 230 const LowLevelRenderPassData* renderPassData, const LowLevelPipelineLayoutData* pipelineLayoutData) = 0;
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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | device_gles.h | 159 const LowLevelRenderPassData* renderPassData, const LowLevelPipelineLayoutData* pipelineLayoutData) override;
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H A D | device_gles.cpp | 2141 const LowLevelRenderPassData* renderPassData, const LowLevelPipelineLayoutData* pipelineLayoutData)
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