Home
last modified time | relevance | path

Searched refs:LoadBuffers (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Ddata.h94 bool LoadBuffers() override;
H A Dgltf2_util.h110 BufferLoadResult LoadBuffers(const Data& data, CORE_NS::IFileManager& fileManager);
H A Dgltf2_util.cpp1069 BufferLoadResult LoadBuffers(const Data& data, IFileManager& fileManager) in LoadBuffers() function
1170 bool Data::LoadBuffers() in LoadBuffers() function in GLTF2::Data
1172 BufferLoadResult result = GLTF2::LoadBuffers(*this, fileManager_); in LoadBuffers()
H A Dgltf2_exporter.cpp456 if (!loadResult.success || !loadResult.data->LoadBuffers()) { in ResolveGltfAndResourceIndex()
H A Dgltf2_importer.cpp3021 BufferLoadResult result = LoadBuffers(*data_, engine_.GetFileManager());
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/gltf/
H A Dgltf.h50 virtual bool LoadBuffers() = 0;

Completed in 14 milliseconds