Home
last modified time | relevance | path

Searched refs:LoadAsset (Results 1 - 10 of 10) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_manager.cpp75 bool AssetManager::LoadAsset(IEntityCollection& ec, string_view uri, string_view contextUri) in LoadAsset() function in AssetManager
80 assetLoader->LoadAsset(); in LoadAsset()
139 if (LoadAsset(*ec, uri, contextUri)) { in LoadAssetToCache()
H A Dasset_manager.h40 bool LoadAsset(IEntityCollection& ec, BASE_NS::string_view uri, BASE_NS::string_view contextUri) override;
H A Dasset_loader.cpp133 void LoadAsset() override
327 dep->LoadAsset(); in ContinueLoading()
H A Dscene_holder.cpp1412 if ((sceneUri_ != "scene://empty") && !assetManager_->LoadAsset(*scene_, sceneUri_, "project://")) { in LoadScene()
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H A Decs_asset_manager.cpp43 bool LoadAsset(IEntityCollection& ec, string_view uri, string_view contextUri) override;
127 bool EcsAssetManager::LoadAsset(IEntityCollection& ec, string_view uri, string_view contextUri) in LoadAsset() function in EcsAssetManager
132 assetLoader->LoadAsset(); in LoadAsset()
175 if (LoadAsset(*ec, resolvedUri, contextUri)) { in LoadAssetToCache()
H A Decs_asset_loader.cpp124 void LoadAsset() override
313 dep->LoadAsset(); in ContinueLoading()
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_asset_loader.h66 virtual void LoadAsset() = 0;
H A Dintf_asset_manager.h53 virtual bool LoadAsset(IEntityCollection& ec, BASE_NS::string_view uri, BASE_NS::string_view contextUri) = 0;
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/include/ecs_serializer/
H A Dintf_ecs_asset_loader.h66 virtual void LoadAsset() = 0;
H A Dintf_ecs_asset_manager.h44 virtual bool LoadAsset(IEntityCollection& ec, string_view uri, string_view contextUri) = 0;

Completed in 10 milliseconds