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Help
Searched
refs:IsScoringEnabled
(Results
1 - 5
of
5
) sorted by relevance
/foundation/arkui/ace_engine/frameworks/base/log/
H
A
D
ace_scoring_log.cpp
59
AceScoringLog::isDebuggingEnabled_ = SystemProperties::
IsScoringEnabled
(AceScoringLog::procName_);
in Init()
/foundation/arkui/ace_engine/adapter/preview/osal/
H
A
D
system_properties.cpp
199
bool SystemProperties::
IsScoringEnabled
(const std::string& name)
in IsScoringEnabled()
function in OHOS::Ace::SystemProperties
/foundation/arkui/ace_engine/frameworks/base/utils/
H
A
D
system_properties.h
462
static bool
IsScoringEnabled
(const std::string& name);
/foundation/arkui/ace_engine/adapter/ohos/osal/
H
A
D
system_properties.cpp
492
bool SystemProperties::
IsScoringEnabled
(const std::string& name)
in IsScoringEnabled()
function in OHOS::Ace::SystemProperties
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/
H
A
D
view_stack_processor.cpp
869
isScoringEnable_ = SystemProperties::
IsScoringEnabled
(name);
in CreateScoringComponent()
Completed in 6 milliseconds