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Searched refs:IsPrepared (Results 1 - 9 of 9) sorted by relevance

/foundation/multimedia/media_lite/services/recorder_lite/impl/src/
H A Drecorder_impl.cpp233 if (IsPrepared()) { in SetVideoSource()
234 MEDIA_ERR_LOG("IsPrepared status:%u", status_); in SetVideoSource()
259 if (IsPrepared()) { in SetVideoEncoder()
260 MEDIA_ERR_LOG("IsPrepared status:%u", status_); in SetVideoEncoder()
280 if (IsPrepared()) { in SetVideoSize()
281 MEDIA_ERR_LOG("IsPrepared status:%u", status_); in SetVideoSize()
302 if (IsPrepared()) { in SetVideoFrameRate()
303 MEDIA_ERR_LOG("IsPrepared status:%u", status_); in SetVideoFrameRate()
323 if (IsPrepared()) { in SetVideoEncodingBitRate()
324 MEDIA_ERR_LOG("IsPrepared statu in SetVideoEncodingBitRate()
407 bool RecorderImpl::IsPrepared() IsPrepared() function in OHOS::Media::RecorderImpl
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/foundation/multimedia/image_effect/frameworks/native/efilter/filterimpl/brightness/
H A Dgpu_brightness_algo.cpp121 if (!context->renderEnvironment_->IsPrepared()) { in OnApplyRGBA8888()
/foundation/multimedia/image_effect/frameworks/native/efilter/filterimpl/contrast/
H A Dgpu_contrast_algo.cpp122 if (!context->renderEnvironment_->IsPrepared()) { in OnApplyRGBA8888()
/foundation/multimedia/media_lite/services/recorder_lite/impl/include/
H A Drecorder_impl.h100 bool IsPrepared();
/foundation/multimedia/image_effect/frameworks/native/render_environment/
H A Drender_environment.h181 bool IsPrepared() const;
H A Drender_environment.cpp142 bool RenderEnvironment::IsPrepared() const in IsPrepared() function in OHOS::Media::Effect::RenderEnvironment
/foundation/multimedia/player_framework/services/services/player/server/
H A Dplayer_server.h185 bool IsPrepared();
H A Dplayer_server.cpp1289 bool PlayerServer::IsPrepared() in IsPrepared() function in OHOS::Media::PlayerServer
1293 MEDIA_LOGE("Can not judge IsPrepared, currentState is PLAYER_STATE_ERROR"); in IsPrepared()
/foundation/multimedia/player_framework/services/services/player/player_mem_manage/
H A Dplayer_server_mem.cpp906 if (!PlayerServer::IsPrepared() || isAudioPlayer_) { in ResetFrontGroundForMemManage()

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