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Searched refs:IsHideAnimationPlaying (Results 1 - 4 of 4) sorted by relevance

/foundation/window/window_manager/wmserver/include/
H A Dwindow_node_state_machine.h65 bool IsHideAnimationPlaying();
/foundation/window/window_manager/wmserver/src/
H A Dwindow_node_state_machine.cpp124 bool WindowNodeStateMachine::IsHideAnimationPlaying() in IsHideAnimationPlaying() function in OHOS::Rosen::WindowNodeStateMachine
127 WLOGFD("IsHideAnimationPlaying id:%{public}u state:%{public}u", windowId_, static_cast<uint32_t>(currState_)); in IsHideAnimationPlaying()
H A Dwindow_node_container.cpp369 node->stateMachine_.IsHideAnimationPlaying())) { in RemoveFromRsTreeWhenRemoveWindowNode()
471 if (node->stateMachine_.IsHideAnimationPlaying()) { in HandleRemoveWindowDisplayOrientation()
H A Dwindow_controller.cpp640 if (!windowNode->stateMachine_.IsHideAnimationPlaying()) { in RemoveWindowNode()

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