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Searched refs:IsDynamicResource (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_staging.cpp348 if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.dstHandle.GetHandle()))) { in CopyStagingToImages()
353 if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.dstHandle.GetHandle()))) { in CopyStagingToImages()
380 if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.dstHandle.GetHandle()))) { in CopyStagingToImages()
385 if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.dstHandle.GetHandle()))) { in CopyStagingToImages()
410 if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.srcHandle.GetHandle()))) { in CopyImagesToBuffers()
438 if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.srcHandle.GetHandle()))) { in CopyImagesToBuffers()
467 if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.srcHandle.GetHandle()))) { in CopyImagesToImages()
470 if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.dstHandle.GetHandle()))) { in CopyImagesToImages()
500 if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.srcHandle.GetHandle()))) { in CopyImagesToImages()
503 if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(re in CopyImagesToImages()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp603 if (RenderHandleUtil::IsDynamicResource(bufferHandle)) { in DrawIndirect()
640 if (RenderHandleUtil::IsDynamicResource(bufferHandle)) { in DrawIndexedIndirect()
795 if ((previousVbHandle.id != currVbHandle.id) && RenderHandleUtil::IsDynamicResource(currVbHandle) && in BindVertexBuffers()
834 if (RenderHandleUtil::IsDynamicResource(indexBuffer.bufferHandle)) { in BindIndexBuffer()
1388 if (RenderHandleUtil::IsDynamicResource(sourceHandle) || in CopyBufferToBuffer()
1389 RenderHandleUtil::IsDynamicResource(destinationHandle)) { in CopyBufferToBuffer()
1411 if (RenderHandleUtil::IsDynamicResource(sourceHandle) || in CopyBufferToImage()
1412 RenderHandleUtil::IsDynamicResource(destinationHandle)) { in CopyBufferToImage()
1435 if (RenderHandleUtil::IsDynamicResource(sourceHandle) || in CopyImageToBuffer()
1436 RenderHandleUtil::IsDynamicResource(destinationHandl in CopyImageToBuffer()
[all...]
H A Dnode_context_descriptor_set_manager.cpp89 if (RenderHandleUtil::IsDynamicResource(dstRef.resource.handle)) { in CopyAndProcessBuffers()
113 if (RenderHandleUtil::IsDynamicResource(dstRef.resource.handle)) {
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_handle_util.h75 inline constexpr bool IsDynamicResource(const RenderHandle handle) in IsDynamicResource() function
H A Dgpu_resource_manager.cpp1680 if (RenderHandleUtil::IsDynamicResource(allocation.handle) &&
1950 if (RenderHandleUtil::IsDynamicResource(ref.handle) &&
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp556 bool needsBarrier = RenderHandleUtil::IsDynamicResource(handle); in CheckForBarrierNeed()
750 if (!RenderHandleUtil::IsDynamicResource(ref.resource.handle)) { in StoreFinalBufferState()
778 if (!RenderHandleUtil::IsDynamicResource(ref.resource.handle)) { in StoreFinalImageState()
1143 const bool isDynamicTrack = RenderHandleUtil::IsDynamicResource(cb.resourceHandle); in HandleCustomBarriers()
1625 PLUGIN_ASSERT(RenderHandleUtil::IsDynamicResource(handle));
1654 PLUGIN_ASSERT(RenderHandleUtil::IsDynamicResource(handle));

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