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Searched
refs:IsCompleted
(Results
1 - 25
of
29
) sorted by relevance
1
2
/foundation/arkui/ace_engine/frameworks/core/animation/
H
A
D
spring_motion.cpp
54
bool SpringMotion::
IsCompleted
(double value, double velocity) const
in IsCompleted()
function in OHOS::Ace::SpringMotion
59
bool SpringMotion::
IsCompleted
()
in IsCompleted()
function in OHOS::Ace::SpringMotion
61
return
IsCompleted
(currentPosition_, currentVelocity_);
in IsCompleted()
92
if (
IsCompleted
()) {
in Move()
102
bool ScrollSpringMotion::
IsCompleted
()
in IsCompleted()
function in OHOS::Ace::ScrollSpringMotion
H
A
D
spring_motion.h
45
bool
IsCompleted
(double value, double velocity) const;
47
bool
IsCompleted
() override;
78
bool
IsCompleted
() override;
H
A
D
scroll_motion.cpp
77
bool ScrollMotion::
IsCompleted
()
in IsCompleted()
function in OHOS::Ace::ScrollMotion
83
return springMotion_->
IsCompleted
();
in IsCompleted()
H
A
D
motion.h
30
virtual bool
IsCompleted
() = 0;
H
A
D
bilateral_spring_node.cpp
70
if (spring_->
IsCompleted
() || spring_->
IsCompleted
(simpleValue, velocity_)) {
in OnAnimation()
H
A
D
select_motion.h
36
bool
IsCompleted
() override
H
A
D
friction_motion.h
35
bool
IsCompleted
() override;
H
A
D
velocity_motion.h
51
bool
IsCompleted
() override
H
A
D
scroll_motion.h
54
bool
IsCompleted
() override;
H
A
D
bezier_variable_velocity_motion.h
56
bool
IsCompleted
() override
H
A
D
friction_motion.cpp
97
bool FrictionMotion::
IsCompleted
()
in IsCompleted()
function in OHOS::Ace::FrictionMotion
H
A
D
simple_spring_node.cpp
125
if (spring_->
IsCompleted
()) {
in OnAnimation()
H
A
D
chain_animation.cpp
43
return spring_->
IsCompleted
();
in TickAnimation()
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H
A
D
intf_asset_loader.h
83
virtual bool
IsCompleted
() const = 0;
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/include/ecs_serializer/
H
A
D
intf_ecs_asset_loader.h
83
virtual bool
IsCompleted
() const = 0;
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/systems/
H
A
D
intf_animation_system.h
93
virtual bool
IsCompleted
() const = 0;
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H
A
D
animation_playback.h
58
bool
IsCompleted
() const override;
H
A
D
animation_playback.cpp
171
bool AnimationPlayback::
IsCompleted
() const
in IsCompleted()
function in AnimationPlayback
/foundation/arkui/ace_engine/frameworks/core/animation/test/unittest/framework/
H
A
D
animation_framework_test.cpp
1956
EXPECT_TRUE(frictionMotion->
IsCompleted
());
in HWTEST_F()
2005
EXPECT_FALSE(springMotion->
IsCompleted
());
in HWTEST_F()
2014
EXPECT_FALSE(springMotion->
IsCompleted
());
in HWTEST_F()
2023
EXPECT_TRUE(springMotion->
IsCompleted
());
in HWTEST_F()
2050
EXPECT_FALSE(springMotion->
IsCompleted
());
in HWTEST_F()
2058
EXPECT_FALSE(springMotion->
IsCompleted
());
in HWTEST_F()
2067
EXPECT_TRUE(springMotion->
IsCompleted
());
in HWTEST_F()
2094
EXPECT_FALSE(springMotion->
IsCompleted
());
in HWTEST_F()
2102
EXPECT_FALSE(springMotion->
IsCompleted
());
in HWTEST_F()
2111
EXPECT_TRUE(springMotion->
IsCompleted
());
in HWTEST_F()
[all...]
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H
A
D
gltf2_importer.h
92
bool
IsCompleted
() const override;
205
bool
IsCompleted
() const override;
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H
A
D
ecs_asset_loader.cpp
142
if (dep && !dep->
IsCompleted
()) {
in GetNextDependency()
221
bool
IsCompleted
() const override
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/gltf/
H
A
D
gltf.h
257
virtual bool
IsCompleted
() const = 0;
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/loaders/
H
A
D
intf_scene_loader.h
205
virtual bool
IsCompleted
() const = 0;
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H
A
D
asset_loader.cpp
151
if (dep && !dep->
IsCompleted
()) {
in GetNextDependency()
223
bool
IsCompleted
() const override
/foundation/multimedia/player_framework/services/services/player/server/
H
A
D
player_server.h
186
bool
IsCompleted
();
Completed in 12 milliseconds
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