/foundation/multimedia/av_codec/frameworks/native/avcodeclist/ |
H A D | avcodec_info.cpp | 186 Range horizontalBlockNum = horizontalBlockRange_.Intersect( in GetVideoWidthRangeForHeight() 188 ret = ret.Intersect( in GetVideoWidthRangeForHeight() 208 Range verticalBlockNum = verticalBlockRange_.Intersect( in GetVideoHeightRangeForWidth() 210 ret = ret.Intersect( in GetVideoHeightRangeForWidth() 309 frameRateRange_ = frameRateRange_.Intersect(Range(1, maxFrameRate)); in LoadMPEGLevelParams() 339 blockPerFrameRange_ = blockPerFrameRange_.Intersect(blockPerFrameRange); in UpdateBlockParams() 340 blockPerSecondRange_ = blockPerSecondRange_.Intersect(blockPerSecondRange); in UpdateBlockParams() 393 blockPerFrameRange_ = blockPerFrameRange_.Intersect(DivRange(data_->blockPerFrame, factor)); in UpdateParams() 394 blockPerSecondRange_ = blockPerSecondRange_.Intersect(DivRange(data_->blockPerSecond, factor)); in UpdateParams() 395 horizontalBlockRange_ = horizontalBlockRange_.Intersect( in UpdateParams() [all...] |
/foundation/multimedia/player_framework/frameworks/native/avcodeclist/ |
H A D | avcodec_info.cpp | 229 blockPerFrameRange_ = blockPerFrameRange_.Intersect(blockPerFrameRange);
in UpdateBlockParams() 230 blockPerFrameRange_ = blockPerFrameRange_.Intersect(blockPerSecondRange);
in UpdateBlockParams() 278 blockPerFrameRange_ = blockPerFrameRange_.Intersect(DivRange(data_.blockPerFrame, factor));
in UpdateParams() 279 blockPerSecondRange_ = blockPerSecondRange_.Intersect(DivRange(data_.blockPerSecond, factor));
in UpdateParams() 280 horizontalBlockRange_ = horizontalBlockRange_.Intersect(
in UpdateParams() 283 horizontalBlockRange_ = horizontalBlockRange_.Intersect(
in UpdateParams() 287 verticalBlockRange_ = verticalBlockRange_.Intersect(
in UpdateParams() 290 verticalBlockRange_ = verticalBlockRange_.Intersect(
in UpdateParams() 294 blockPerFrameRange_ = blockPerFrameRange_.Intersect(
in UpdateParams() 297 blockPerSecondRange_ = blockPerSecondRange_.Intersect(blockPerFrameRange in UpdateParams() [all...] |
/foundation/arkui/ui_lite/frameworks/components/ |
H A D | ui_box_scroll_bar.cpp | 36 if (!rect.Intersect(invalidatedArea, backgroundRect_)) { in OnDraw() 64 rect.Intersect(invalidatedArea, rect); in OnDraw()
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H A D | root_view.cpp | 82 if (!mask.Intersect(originRect, leftoverRect)) { in DivideInvalidateRect() 358 if (!curview->IsVisible() || !rect.Intersect(curview->GetRect(), GetScreenRect())) { in OptimizeInvalidMap() 396 rect.Intersect(viewRenderRect[i], buffRect); in DrawInvalidMap() 452 if (commonRect.Intersect(rect, GetScreenRect())) { in AddInvalidateRect() 570 if (invalidRect.Intersect(invalidRect, invalidatedArea)) { in Render() 657 if (curViewRect.Intersect(curView->GetMaskedRect(), mask) || enableAnimator) { in Render() 695 mask.Intersect(mask, curViewRect); in Render() 726 } else if (curViewRect.Intersect(curViewRect, mask)) { in Render()
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H A D | ui_checkbox.cpp | 236 if (trunc.Intersect(trunc, coords)) { in OnDraw() 241 bool isIntersect = trunc.Intersect(trunc, contentRect); in OnDraw()
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H A D | ui_button.cpp | 85 if (trunc.Intersect(trunc, viewRect)) { in DrawImg() 284 invalidatedArea.Intersect(invalidatedArea, rect); in OnPreDraw()
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H A D | ui_circle_progress.cpp | 130 if (trunc.Intersect(trunc, GetOrigRect())) { in OnDraw()
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H A D | ui_view.cpp | 103 invalidatedArea.Intersect(invalidatedArea, rect); in OnPreDraw() 470 isIntersect = trunc.Intersect(par->GetContentRect(), trunc); in InvalidateRect() 721 rect.Intersect(par->GetContentRect(), rect); in GetTargetView() 738 rect.Intersect(par->GetOrigContentRect(), rect); in GetTargetView() 843 mask.Intersect(GetRect(), GetVisibleRect()); in GetMaskedRect()
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H A D | ui_slider.cpp | 246 if (coords.Intersect(coords, invalidatedArea)) { in DrawForeground() 256 if (trunc.Intersect(trunc, GetOrigRect())) { in OnDraw()
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H A D | ui_radio_button.cpp | 100 bool isIntersect = trunc.Intersect(trunc, contentRect); in OnDraw()
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/foundation/graphic/graphic_utils_lite/frameworks/ |
H A D | geometry2d.cpp | 21 bool Intersect(const Line& a, const Line& b, Vector2<int16_t>& out) in Intersect() function 97 bool intersect = Intersect(Line(x1, y1, x2, y2), Line(iX, iY, kX, kY), intersectPoint); in Clip() 112 bool intersect = Intersect(Line(x1, y1, x2, y2), Line(iX, iY, kX, kY), intersectPoint); in Clip() 170 Intersect(Line(x1, y1, x2, y2), Line(iX, iY, kX, kY), intersectPoint); in Clip()
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/property/ |
H A D | rs_filter_cache_manager.cpp | 94 if (dirtyManager.currentFrameDirtyRegion_.Intersect(cachedImageRect) || in UpdateCacheStateWithDirtyRegion() 96 [&cachedImageRect](const RectI& rect) { return rect.Intersect(cachedImageRect); })) { in UpdateCacheStateWithDirtyRegion() 381 if (!visibleIRect.IsEmpty() && deviceClipRect.Intersect(visibleIRect)) { in ClipVisibleRect() 419 src.Intersect(deviceRect); in ValidateParams() 425 dst.Intersect(deviceRect); in ValidateParams()
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H A D | rs_point_light_manager.cpp | 134 inIlluminatedRange = illuminatedRange.Intersect(lightAbsPositionX, lightAbsPositionY); in CheckIlluminated() 136 inIlluminatedRange = illuminatedRange.Intersect(lightAbsPositionY, lightAbsPositionX); in CheckIlluminated()
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/foundation/graphic/graphic_2d/rosen/test/2d_graphics/unittest/utils/ |
H A D | rect_test.cpp | 393 EXPECT_FALSE(rectf2.Intersect(rectf1)); in HWTEST_F() 406 EXPECT_FALSE(rectf2.Intersect(rectf1)); in HWTEST_F() 419 EXPECT_TRUE(rectf2.Intersect(rectf1)); in HWTEST_F() 813 EXPECT_FALSE(rectI2.Intersect(rectI1)); in HWTEST_F() 826 EXPECT_FALSE(rectI2.Intersect(rectI1)); in HWTEST_F() 839 EXPECT_TRUE(rectI2.Intersect(rectI1)); in HWTEST_F()
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/include/utils/ |
H A D | rect.h | 101 inline bool Intersect(const RectI& other); 216 inline bool RectI::Intersect(const RectI& other) in Intersect() function in OHOS::Rosen::Drawing::RectI 309 inline bool Intersect(const RectF& other); 436 inline bool RectF::Intersect(const RectF& other) in Intersect() function in OHOS::Rosen::Drawing::RectF
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/foundation/arkui/ui_lite/frameworks/draw/ |
H A D | draw_image.cpp | 54 if (!valid.Intersect(valid, mask)) { in DrawCommon()
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/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/ |
H A D | geometry2d.h | 267 bool Intersect(const Line& a, const Line& b, Vector2<int16_t>& out);
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/foundation/graphic/graphic_utils_lite/test/ |
H A D | rect_unit_test.cpp | 423 * @tc.desc: Verify Intersect function, equal. 448 EXPECT_EQ(rect1->Intersect(*rect1, *rect2), true); in HWTEST_F() 449 EXPECT_EQ(rect1->Intersect(*rect1, *rect3), false); in HWTEST_F()
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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/common/ |
H A D | rs_rect_test.cpp | 220 * @tc.desc: test results of Intersect 230 ASSERT_TRUE(rect1.Intersect(rect2)); in HWTEST_F() 235 * @tc.desc: test results of Intersect 243 ASSERT_TRUE(rect.Intersect(1.5, 1.5)); in HWTEST_F()
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/foundation/arkui/ui_lite/frameworks/render/ |
H A D | render_base.cpp | 35 if (cb.Intersect(cb, Rect32(0, 0, GetWidth() - 1, GetHeight() - 1))) { in ClipBox()
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/foundation/graphic/graphic_2d/rosen/test/2d_graphics/fuzztest/utils/rect_fuzzer/ |
H A D | rect_fuzzer.cpp | 111 rectf.Intersect(rectf1); in RectFuzzTest002()
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/foundation/window/window_manager_lite/services/wms/ |
H A D | lite_wm.cpp | 260 if (mask.Intersect(rectBefore, rectAfter)) { in Resize() 430 if (mask.Intersect(winRect, rect)) { in CalculateUpdateRegion() 529 window->backBuf_ == nullptr || !mask.Intersect(winRect, rect)) { in DrawRegion() 569 if (!rect.Intersect(rect, rectBg)) { in DrawBackground() 591 if (!rect.Intersect(rect, cursorInfo_.rect)) { in DrawMouseCursor()
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/foundation/multimedia/av_codec/interfaces/inner_api/native/ |
H A D | avcodec_info.h | 95 Range Intersect(const int32_t &min, const int32_t &max) in Intersect() function 102 Range Intersect(const Range &range) in Intersect() function
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/common/ |
H A D | rs_occlusion_region.h | 91 Rect Intersect(const Rect& rect) const in Intersect() function in OHOS::Rosen::Occlusion::Rect 137 Rect res = this->Intersect(r); in IntersectArea()
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/foundation/arkui/ui_lite/frameworks/core/ |
H A D | render_manager.cpp | 175 mask.Intersect(rect, winRect); in RenderRect()
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