Searched refs:IVec2 (Results 1 - 13 of 13) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/ |
H A D | vector.h | 607 class IVec2 final { 630 inline constexpr IVec2() : data {} {} in IVec2() function in Math::final 632 inline constexpr IVec2(int32_t xParameter, int32_t yParameter) : x(xParameter), y(yParameter) {} in IVec2() function in Math::final 633 ~IVec2() = default; 636 inline constexpr IVec2 operator+(const IVec2& v2) const in operator +() 638 return IVec2(x + v2.x, y + v2.y); in operator +() 641 inline constexpr IVec2& operator+=(const IVec2& rhs) in operator +=() 649 inline constexpr IVec2 operato [all...] |
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/ |
H A D | asset_migration.cpp | 36 { PROPERTYTYPE(Math::IVec2), PropertyType::IVEC2_T }, // Math::IVec2 to Math::IVec2 56 { PROPERTYTYPE_ARRAY(Math::IVec2), PropertyType::IVEC2_ARRAY_T }, // Math::IVec2 to Math::IVec2
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | asset_migration.cpp | 36 { PROPERTYTYPE(Math::IVec2), PropertyType::IVEC2_T }, // Math::IVec2 to BASE_NS::Math::IVec2 56 { PROPERTYTYPE_ARRAY(Math::IVec2), PropertyType::IVEC2_ARRAY_T }, // Math::IVec2 to BASE_NS::Math::IVec2
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H A D | material_impl.cpp | 48 BASE_NS::Math::UVec3, BASE_NS::Math::IVec3, BASE_NS::Math::Vec2, BASE_NS::Math::UVec2, BASE_NS::Math::IVec2, in BindMetaProperty()
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/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/property/ |
H A D | property_types.h | 33 class IVec2; 87 inline constexpr PropertyTypeDecl IVEC2_T = PROPERTYTYPE(BASE_NS::Math::IVec2); 104 inline constexpr PropertyTypeDecl IVEC2_ARRAY_T = PROPERTYTYPE_ARRAY(BASE_NS::Math::IVec2);
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/foundation/graphic/graphic_3d/lume/metaobject/src/ |
H A D | register_value_serializers.cpp | 87 RegisterSerializer<BASE_NS::Math::IVec2>(data, vecExport, vecImport); in RegisterValueSerializers() 137 UnregisterSerializer<BASE_NS::Math::IVec2>(data); in UnRegisterValueSerializers()
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H A D | register_anys.cpp | 51 BASE_NS::Math::IVec2,
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H A D | register_engine_access.cpp | 48 BASE_NS::Math::IVec2,
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | property_util.cpp | 95 return PropertyType::MetaDataFrom<Math::IVec2>(nullptr); in GetMetaData() 428 Math::IVec2 val; in SetCustomPropertyBlobValue()
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/foundation/graphic/graphic_3d/lume/metaobject/src/animation/ |
H A D | interpolator.cpp | 28 class IVec2Interpolator : public Interpolator<BASE_NS::Math::IVec2, IVec2Interpolator, ClassId::IVec2Interpolator> {}; 182 { IVec2Interpolator::OBJECT_INFO, UidFromType<BASE_NS::Math::IVec2>(), ClassId::IVec2Interpolator },
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/foundation/graphic/graphic_3d/lume/LumeRender/src/util/ |
H A D | property_util.cpp | 92 return PropertyType::MetaDataFrom<Math::IVec2>(nullptr); in GetMetaData() 425 Math::IVec2 val; in SetCustomPropertyBlobValue()
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/foundation/graphic/graphic_3d/lume/metaobject/src/serialization/ |
H A D | metav1_compat.cpp | 24 BASE_NS::Math::IVec2, BASE_NS::Math::Vec3, BASE_NS::Math::UVec3, BASE_NS::Math::IVec3, BASE_NS::Math::Vec4,
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/foundation/graphic/graphic_3d/lume/metaobject/include/meta/base/ |
H A D | meta_types.h | 223 META_TYPE(BASE_NS::Math::IVec2); variable
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