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Searched
refs:ISubMeshBridge
(Results
1 - 4
of
4
) sorted by relevance
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H
A
D
intf_submesh_bridge.h
27
REGISTER_INTERFACE(
ISubMeshBridge
, "8be436af-9556-44ff-9f9c-3472b168cef4")
28
class
ISubMeshBridge
: public CORE_NS::IInterface {
class
29
META_INTERFACE(CORE_NS::IInterface,
ISubMeshBridge
, InterfaceId::
ISubMeshBridge
)
45
virtual void AddSubmeshBrigde(
ISubMeshBridge
::Ptr bridge) = 0;
46
virtual void RemoveSubmeshBrigde(
ISubMeshBridge
::Ptr bridge) = 0;
H
A
D
submesh_impl.cpp
115
void AddSubmeshBrigde(SCENE_NS::
ISubMeshBridge
::Ptr bridge) override
132
virtual void RemoveSubmeshBrigde(SCENE_NS::
ISubMeshBridge
::Ptr bridge) override
217
BASE_NS::vector<SCENE_NS::
ISubMeshBridge
::WeakPtr> submeshHandlers_;
H
A
D
submeshhandler.cpp
31
META_NS::ClassId::Object, SCENE_NS::IEcsProxyObject, SCENE_NS::
ISubMeshBridge
> {
161
priv->AddSubmeshBrigde(GetSelf<
ISubMeshBridge
>());
166
public: //
ISubMeshBridge
H
A
D
mesh_impl.cpp
114
submeshHandler_ = GetObjectRegistry().Create<SCENE_NS::
ISubMeshBridge
>(SCENE_NS::ClassId::SubMeshHandler);
480
SCENE_NS::
ISubMeshBridge
::Ptr submeshHandler_;
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