/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/ |
H A D | intf_named.h | 27 META_REGISTER_INTERFACE(INamed, "e5f8f341-94b5-479e-b124-ab53150ad1aa") 30 * @brief The INamed interface defines and interface for classes which 36 class INamed : public CORE_NS::IInterface { class 37 META_INTERFACE(CORE_NS::IInterface, INamed)
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/ |
H A D | intf_render_configuration.h | 26 class IRenderConfiguration : public META_NS::INamed { 27 META_INTERFACE(META_NS::INamed, IRenderConfiguration, InterfaceId::IRenderConfiguration)
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H A D | intf_mesh.h | 32 class ISubMesh : public META_NS::INamed { 33 META_INTERFACE(META_NS::INamed, ISubMesh, InterfaceId::ISubMesh)
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H A D | intf_postprocess.h | 55 class IPostProcessEffect : public META_NS::INamed { 56 META_INTERFACE(META_NS::INamed, IPostProcessEffect, InterfaceId::IPostProcessEffect) 454 class IPostProcess : public META_NS::INamed { 455 META_INTERFACE(META_NS::INamed, IPostProcess, InterfaceId::IPostProcess)
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H A D | intf_node.h | 49 class INode : public META_NS::INamed { 50 META_INTERFACE(META_NS::INamed, INode, InterfaceId::INode)
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H A D | intf_scene.h | 38 class IScene : public META_NS::INamed { 39 META_INTERFACE(META_NS::INamed, IScene, InterfaceId::IScene)
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H A D | intf_material.h | 34 class ITextureInfo : public META_NS::INamed { 35 META_INTERFACE(META_NS::INamed, ITextureInfo, InterfaceId::ITextureInfo)
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | postprocess_impl.cpp | 35 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name) 77 META_NS::SetValue(interface_cast<META_NS::INamed>(bloom)->Name(), "Bloom"); 81 META_NS::SetValue(interface_cast<META_NS::INamed>(blur)->Name(), "Blur"); 86 META_NS::SetValue(interface_cast<META_NS::INamed>(colorConversion)->Name(), "ColorConversion"); 91 META_NS::SetValue(interface_cast<META_NS::INamed>(colorFringe)->Name(), "ColorFringe"); 96 META_NS::SetValue(interface_cast<META_NS::INamed>(depthOfField)->Name(), "DepthOfField"); 100 META_NS::SetValue(interface_cast<META_NS::INamed>(dither)->Name(), "Dither"); 104 META_NS::SetValue(interface_cast<META_NS::INamed>(fxaaSettings)->Name(), "Fxaa"); 108 META_NS::SetValue(interface_cast<META_NS::INamed>(blur)->Name(), "MotionBlur"); 112 META_NS::SetValue(interface_cast<META_NS::INamed>(taaSetting [all...] |
H A D | postprocess_effect_impl.cpp | 107 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name, {}) 190 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name, {}) 226 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name, {}) 255 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name, {}) 284 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name, {}) 324 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name, {}) 354 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name, {}) 386 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name, {}) 422 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name, {}) 453 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_N [all...] |
H A D | component_dll.cpp | 106 SCENE_NS::IBitmap, META_NS::INamed> { 108 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name)
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H A D | render_configuration_impl.cpp | 35 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name, {})
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H A D | submesh_impl.cpp | 31 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name, {})
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H A D | anim_impl.cpp | 42 // From INamed 43 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name, {})
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H A D | node_impl.h | 35 META_IMPLEMENT_INTERFACE_PROPERTY(META_NS::INamed, BASE_NS::string, Name, {})
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H A D | ecs_animation.h | 48 // From INamed 193 // From INamed 194 META_IMPLEMENT_INTERFACE_PROPERTY(INamed, BASE_NS::string, Name, {})
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H A D | scene_holder.h | 433 if (auto named = interface_pointer_cast<META_NS::INamed>(animation.second)) { in GetAnimation()
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H A D | node_impl.cpp | 389 META_NS::SetValue(interface_pointer_cast<META_NS::INamed>(ret)->Name(), name); 719 auto name = META_NS::GetValue(interface_cast<META_NS::INamed>(animation)->Name()); in CompleteInitialization()
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H A D | ecs_animation.cpp | 602 auto named = interface_cast<INamed>(&track); in OnAnimationTrackChanged()
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/foundation/graphic/graphic_3d/kits/js/src/ |
H A D | SceneResourceImpl.cpp | 97 if (auto node = interface_pointer_cast<META_NS::INamed>(GetThisNativeObject(ctx))) { in GetName() 109 if (auto node = interface_pointer_cast<META_NS::INamed>(GetThisNativeObject(ctx))) { in SetName()
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H A D | ShaderJS.cpp | 114 auto name = interface_cast<META_NS::INamed>(obj)->Name()->GetValue(); in Get() 256 if (auto named = interface_cast<META_NS::INamed>(metaobj)) { in ShaderJS() 291 auto nn = interface_cast<META_NS::INamed>(t); in BindToMaterial()
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H A D | ImageJS.cpp | 125 if (auto named = interface_cast<META_NS::INamed>(obj)) {
in ImageJS()
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H A D | MaterialJS.cpp | 139 if (auto named = interface_cast<META_NS::INamed>(metaobj)) { in ShaderMaterialJS()
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/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/animation/ |
H A D | intf_animation.h | 53 class IAnimation : public INamed { 54 META_INTERFACE(INamed, IAnimation)
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/foundation/graphic/graphic_3d/lume/metaobject/include/meta/api/internal/ |
H A D | animation_api.h | 42 META_API_OBJECT_CONVERTIBLE(META_NS::INamed)
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/foundation/graphic/graphic_3d/lume/metaobject/src/animation/ |
H A D | animation.h | 82 protected: // INamed 83 META_IMPLEMENT_INTERFACE_PROPERTY(INamed, BASE_NS::string, Name)
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