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Searched
refs:INPUT_BUFFER
(Results
1 - 3
of
3
) sorted by relevance
/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/custom/
H
A
D
lume_custom_render.h
121
const char* const
INPUT_BUFFER
= "
INPUT_BUFFER
";
member in OHOS::Render3D::LumeCustomRender
/foundation/multimedia/av_codec/services/engine/codec/audio/
H
A
D
audio_codec_worker.cpp
32
const std::string_view
INPUT_BUFFER
= "inputBuffer";
member
49
inputBuffer_(std::make_shared<AudioBuffersManager>(inputBufferSize,
INPUT_BUFFER
, DEFAULT_BUFFER_COUNT)),
in AudioCodecWorker()
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/custom/
H
A
D
lume_custom_render.cpp
267
shaderInputBufferHandle_ = renderContext_->GetDevice().GetGpuResourceManager().Create(
INPUT_BUFFER
,
in UpdateShaderInputBuffer()
Completed in 5 milliseconds