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Searched
refs:IMAGE_DIR
(Results
1 - 3
of
3
) sorted by relevance
/foundation/arkui/ui_lite/test/framework/include/
H
A
D
test_resource_config.h
23
#define
IMAGE_DIR
"..\\..\\simulator\\config\\images\\"
macro
26
#define
IMAGE_DIR
"..\\config\\images\\"
29
#define
IMAGE_DIR
RESOURCE_DIR
33
#define BLUE_RGB888_IMAGE_PATH (
IMAGE_DIR
"blue_rgb888.bin")
34
#define BLUE_ARGB8888_IMAGE_PATH (
IMAGE_DIR
"blue_argb8888.bin")
35
#define BLUE_RGB565_IMAGE_PATH (
IMAGE_DIR
"blue_rgb565.bin")
36
#define BLUE_IMAGE_PATH (
IMAGE_DIR
"blue.png")
37
#define RED_IMAGE_PATH (
IMAGE_DIR
"red.png")
38
#define GREEN_IMAGE_PATH (
IMAGE_DIR
"green.png")
39
#define YELLOW_IMAGE_PATH (
IMAGE_DIR
"yello
[all...]
/foundation/arkui/ui_lite/test/unittest/image/
H
A
D
image_load_unit_test.cpp
52
IMAGE_DIR
"A001_001.bin",
in SetUpTestCase()
53
IMAGE_DIR
"A001_002.bin"
in SetUpTestCase()
/foundation/arkui/ui_lite/test/uitest/test_image/
H
A
D
ui_test_image.cpp
507
imageView1->SetSrc(
IMAGE_DIR
"blue_compress.bin");
in UIKitUIImageTestUncompress001()
511
imageView2->SetSrc(
IMAGE_DIR
"red_compress.bin");
in UIKitUIImageTestUncompress001()
515
imageView3->SetSrc(
IMAGE_DIR
"FaultInjection.bin");
in UIKitUIImageTestUncompress001()
Completed in 2 milliseconds