Searched refs:HasSamplers (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ | ||
H A D | gltf2_exporter.cpp | 350 bool HasSamplers() const in HasSamplers() function in GLTF2::__anon9742::TextureHelper 1244 if (device && textureHash.HasSamplers()) { in ExportGltfMaterials() |
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