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Searched refs:HasGpuSignals (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Drender_frame_util.h40 bool HasGpuSignals() const;
H A Drender_frame_util.cpp410 bool RenderFrameUtil::HasGpuSignals() const in HasGpuSignals() function in RenderFrameUtil
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp869 if (renderCommandFrameData.renderFrameUtil && renderCommandFrameData.renderFrameUtil->HasGpuSignals()) { in RenderProcessEndCommandLists()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp516 if (renderCommandFrameData.renderFrameUtil && renderCommandFrameData.renderFrameUtil->HasGpuSignals()) {

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