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Searched refs:HIDE_ANIMATION_PLAYING (Results 1 - 4 of 4) sorted by relevance

/foundation/window/window_manager/wmserver/src/
H A Dwindow_node_state_machine.cpp111 currState_ == WindowNodeState::HIDE_ANIMATION_PLAYING) { in IsRemoteAnimationPlaying()
128 return currState_ == WindowNodeState::HIDE_ANIMATION_PLAYING; in IsHideAnimationPlaying()
146 if (currState_ == WindowNodeState::HIDE_ANIMATION_PLAYING || in IsWindowNodeHiddenOrHiding()
H A Dremote_animation.cpp380 srcNode->stateMachine_.TransitionTo(WindowNodeState::HIDE_ANIMATION_PLAYING); in NotifyAnimationTransition()
407 srcNode->stateMachine_.TransitionTo(WindowNodeState::HIDE_ANIMATION_PLAYING); in NotifyAnimationMinimize()
419 srcNode->stateMachine_.TransitionTo(WindowNodeState::HIDE_ANIMATION_PLAYING); in NotifyAnimationMinimize()
443 srcNode->stateMachine_.TransitionTo(WindowNodeState::HIDE_ANIMATION_PLAYING); in NotifyAnimationClose()
508 srcNode->stateMachine_.TransitionTo(WindowNodeState::HIDE_ANIMATION_PLAYING); in NotifyAnimationBackTransition()
561 srcNode->stateMachine_.TransitionTo(WindowNodeState::HIDE_ANIMATION_PLAYING); in GetAnimationTargetsForHome()
/foundation/window/window_manager/wmserver/include/
H A Dwindow_node_state_machine.h36 HIDE_ANIMATION_PLAYING, member in OHOS::Rosen::WindowNodeState
/foundation/window/window_manager/wmserver/test/unittest/
H A Dremote_animation_test.cpp357 dstNode->stateMachine_.TransitionTo(WindowNodeState::HIDE_ANIMATION_PLAYING); in HWTEST_F()
411 node_->stateMachine_.TransitionTo(WindowNodeState::HIDE_ANIMATION_PLAYING); in HWTEST_F()
418 node_->stateMachine_.TransitionTo(WindowNodeState::HIDE_ANIMATION_PLAYING); in HWTEST_F()
492 node_->stateMachine_.TransitionTo(WindowNodeState::HIDE_ANIMATION_PLAYING); in HWTEST_F()
572 node_->stateMachine_.TransitionTo(WindowNodeState::HIDE_ANIMATION_PLAYING); in HWTEST_F()
857 srcNode->stateMachine_.TransitionTo(WindowNodeState::HIDE_ANIMATION_PLAYING); in HWTEST_F()

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