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Searched refs:HANDLE_TYPE_SHADER (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.h255 HANDLE_TYPE_SHADER, enumerator
H A Dscene_holder.cpp1914 auto uri = GetHandleUri(rh, HANDLE_TYPE_SHADER); in GetShader()
2202 if ((type == HANDLE_TYPE_SHADER && shaderManager.IsShader(renderHandleReference)) || in GetHandleUri()

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