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Searched refs:GpuSamplerDesc (Results 1 - 18 of 18) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dgpu_sampler_gles.h32 struct GpuSamplerDesc;
36 GpuSamplerGLES(Device& device, const GpuSamplerDesc& desc);
39 const GpuSamplerDesc& GetDesc() const override;
46 GpuSamplerDesc desc_;
H A Dgpu_sampler_gles.cpp26 GpuSamplerGLES::GpuSamplerGLES(Device& device, const GpuSamplerDesc& desc) : device_((DeviceGLES&)device), desc_(desc) in GpuSamplerGLES()
122 const GpuSamplerDesc& GpuSamplerGLES::GetDesc() const in GetDesc()
H A Ddevice_gles.h69 struct GpuSamplerDesc;
137 BASE_NS::unique_ptr<GpuSampler> CreateGpuSampler(const GpuSamplerDesc& desc) override;
H A Ddevice_gles.cpp2088 unique_ptr<GpuSampler> DeviceGLES::CreateGpuSampler(const GpuSamplerDesc& desc)
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_sampler_vk.h32 GpuSamplerVk(Device& device, const GpuSamplerDesc& desc);
35 const GpuSamplerDesc& GetDesc() const override;
42 GpuSamplerDesc desc_;
H A Dgpu_sampler_vk.cpp30 VkSamplerYcbcrConversion CreateYcbcrConversion(const DeviceVk& deviceVk, const GpuSamplerDesc& desc) in CreateYcbcrConversion()
46 GpuSamplerVk::GpuSamplerVk(Device& device, const GpuSamplerDesc& desc) : device_(device), desc_(desc) in GpuSamplerVk()
108 const GpuSamplerDesc& GpuSamplerVk::GetDesc() const in GetDesc()
H A Ddevice_vk.h61 struct GpuSamplerDesc;
146 BASE_NS::unique_ptr<GpuSampler> CreateGpuSampler(const GpuSamplerDesc& desc) override;
H A Ddevice_vk.cpp1266 unique_ptr<GpuSampler> DeviceVk::CreateGpuSampler(const GpuSamplerDesc& desc) in CreateGpuSampler()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_sampler.h22 struct GpuSamplerDesc;
32 virtual const GpuSamplerDesc& GetDesc() const = 0;
H A Dgpu_resource_manager.h254 RenderHandleReference Create(const BASE_NS::string_view name, const GpuSamplerDesc& desc) override;
255 RenderHandleReference Create(const RenderHandleReference& replacedHandle, const GpuSamplerDesc& desc) override;
256 RenderHandleReference Create(const GpuSamplerDesc& desc) override;
274 GpuSamplerDesc GetSamplerDescriptor(const RenderHandleReference& handle) const override;
279 GpuSamplerDesc GetSamplerDescriptor(const RenderHandle& handle) const;
383 BASE_NS::unique_ptr<GpuResourceManagerTyped<GpuSampler, GpuSamplerDesc>> gpuSamplerMgr_;
390 explicit ResourceDescriptor(const GpuSamplerDesc& descriptor) : samplerDescriptor(descriptor) {} in ResourceDescriptor()
396 GpuSamplerDesc samplerDescriptor;
592 RenderHandleReference Create(const GpuSamplerDesc& desc) override;
593 RenderHandleReference Create(const BASE_NS::string_view name, const GpuSamplerDesc
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H A Ddevice.h65 struct GpuSamplerDesc;
209 virtual BASE_NS::unique_ptr<GpuSampler> CreateGpuSampler(const GpuSamplerDesc& desc) = 0;
H A Dgpu_resource_manager.cpp373 gpuSamplerMgr_(make_unique<GpuResourceManagerTyped<GpuSampler, GpuSamplerDesc>>(device))
994 RenderHandleReference GpuResourceManager::Create(const string_view name, const GpuSamplerDesc& desc)
1004 const RenderHandleReference& replacedHandle, const GpuSamplerDesc& desc)
1011 PLUGIN_LOG_E("RENDER_VALIDATION: trying to replace a non GPU sampler handle (type: %u) with GpuSamplerDesc",
1023 RenderHandleReference GpuResourceManager::Create(const GpuSamplerDesc& desc)
1414 GpuSamplerDesc GpuResourceManager::GetSamplerDescriptor(const RenderHandle& handle) const
1417 return GpuSamplerDesc {};
1435 return GpuSamplerDesc {};
1438 GpuSamplerDesc GpuResourceManager::GetSamplerDescriptor(const RenderHandleReference& handle) const
2478 RenderHandleReference RenderNodeGpuResourceManager::Create(const string_view name, const GpuSamplerDesc
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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_gpu_resource_manager.h188 virtual RenderHandleReference Create(const BASE_NS::string_view name, const GpuSamplerDesc& desc) = 0;
195 virtual RenderHandleReference Create(const RenderHandleReference& replacedHandle, const GpuSamplerDesc& desc) = 0;
201 virtual RenderHandleReference Create(const GpuSamplerDesc& desc) = 0;
258 * @return Returns A GpuSamplerDesc of a given GPU resource handle.
260 virtual GpuSamplerDesc GetSamplerDescriptor(const RenderHandleReference& handle) const = 0;
457 virtual RenderHandleReference Create(const GpuSamplerDesc& desc) = 0;
463 virtual RenderHandleReference Create(const BASE_NS::string_view name, const GpuSamplerDesc& desc) = 0;
469 virtual RenderHandleReference Create(const RenderHandleReference& handle, const GpuSamplerDesc& desc) = 0;
519 virtual GpuSamplerDesc GetSamplerDescriptor(const RenderHandle& handle) const = 0;
H A Dgpu_resource_desc.h395 struct GpuSamplerDesc { struct
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_context.cpp246 GpuSamplerDesc { in CreateDefaultSamplers()
256 GpuSamplerDesc { in CreateDefaultSamplers()
267 GpuSamplerDesc { in CreateDefaultSamplers()
277 GpuSamplerDesc { in CreateDefaultSamplers()
286 GpuSamplerDesc linearMipmapRepeat { in CreateDefaultSamplers()
298 GpuSamplerDesc linearMipmapClamp { in CreateDefaultSamplers()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/
H A Dgraphics_context.cpp151 GpuSamplerDesc sampler { in CreateDefaultSamplers()
166 GpuSamplerDesc sampler { in CreateDefaultSamplers()
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_bloom.cpp55 GpuSamplerDesc { in Init()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp3039 GpuSamplerDesc desc;

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