Searched refs:GpuResourceUtil (Results 1 - 9 of 9) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | gpu_resource_util_gles.h | 30 namespace GpuResourceUtil { namespace 35 } // namespace GpuResourceUtil
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H A D | gpu_resource_util_gles.cpp | 32 namespace GpuResourceUtil { namespace 68 } // namespace GpuResourceUtil
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/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_resource_util.h | 33 namespace GpuResourceUtil { namespace 39 } // namespace GpuResourceUtil
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H A D | gpu_resource_util.cpp | 35 namespace GpuResourceUtil { namespace 107 } // namespace GpuResourceUtil
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H A D | gpu_resource_manager.cpp | 2409 GpuResourceUtil::DebugBufferName(device_, *gpuBufferMgr_->Get(arrayIndex), name); 2411 GpuResourceUtil::DebugImageName(device_, *gpuImageMgr_->Get(arrayIndex), name); 2413 GpuResourceUtil::DebugSamplerName(device_, *gpuSamplerMgr_->Get(arrayIndex), name);
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | gpu_resource_util_vk.h | 34 namespace GpuResourceUtil { namespace 41 } // namespace GpuResourceUtil
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H A D | node_context_pool_manager_vk.cpp | 349 GpuResourceUtil::DebugObjectNameVk(device_, VK_OBJECT_TYPE_COMMAND_BUFFER, in BeginBackendFrame() 354 GpuResourceUtil::DebugObjectNameVk(device_, VK_OBJECT_TYPE_COMMAND_BUFFER, in BeginBackendFrame() 470 GpuResourceUtil::DebugObjectNameVk(device_, VK_OBJECT_TYPE_RENDER_PASS, 486 GpuResourceUtil::DebugObjectNameVk(device_, VK_OBJECT_TYPE_FRAMEBUFFER, 504 GpuResourceUtil::DebugObjectNameVk(device_, VK_OBJECT_TYPE_RENDER_PASS,
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H A D | gpu_resource_util_vk.cpp | 34 namespace GpuResourceUtil { namespace 108 } // namespace GpuResourceUtil
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/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/ |
H A D | render_data_store_default_gpu_resource_data_copy.cpp | 53 GpuResourceUtil::CopyGpuResource(device_, gpuResourceMgr_, ref.gpuHandle.GetHandle(), *ref.byteArray); in PostRenderBackend()
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