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Searched refs:GpuImageDesc (Results 1 - 25 of 78) sorted by relevance

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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_gpu_resource_manager.h105 virtual RenderHandleReference Create(const BASE_NS::string_view name, const GpuImageDesc& desc) = 0;
114 const BASE_NS::string_view name, const GpuImageDesc& desc, const BASE_NS::array_view<const uint8_t> data) = 0;
123 virtual RenderHandleReference Create(const BASE_NS::string_view name, const GpuImageDesc& desc,
132 virtual RenderHandleReference Create(const RenderHandleReference& replacedHandle, const GpuImageDesc& desc) = 0;
138 virtual RenderHandleReference Create(const GpuImageDesc& desc) = 0;
145 virtual RenderHandleReference Create(const GpuImageDesc& desc, const BASE_NS::array_view<const uint8_t> data) = 0;
153 virtual RenderHandleReference Create(const GpuImageDesc& desc, const BASE_NS::array_view<const uint8_t> data,
163 const BASE_NS::string_view name, const GpuImageDesc& desc, CORE_NS::IImageContainer::Ptr image) = 0;
170 virtual RenderHandleReference Create(const GpuImageDesc& desc, CORE_NS::IImageContainer::Ptr image) = 0;
180 virtual RenderHandleReference CreateView(const BASE_NS::string_view name, const GpuImageDesc
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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dgpu_image_gles.h29 struct GpuImageDesc;
54 GpuImageGLES(Device& device, const GpuImageDesc& desc);
55 GpuImageGLES(Device& device, const GpuImageDesc& desc, const GpuImagePlatformData& platformData);
58 const GpuImageDesc& GetDesc() const override;
70 GpuImageDesc desc_;
H A Dswapchain_gles.h57 const GpuImageDesc& GetDesc() const override;
58 const GpuImageDesc& GetDescDepthBuffer() const override;
72 GpuImageDesc desc_ {};
73 GpuImageDesc descDepthBuffer_ {};
H A Dgpu_image_gles.cpp95 void DoSwizzle(const GpuImageDesc& desc, GpuImagePlatformDataGL& plat) in DoSwizzle()
103 void GenerateImageStorage(DeviceGLES& device, const GpuImageDesc& desc, GpuImagePlatformDataGL& plat) in GenerateImageStorage()
166 GpuImageGLES::GpuImageGLES(Device& device, const GpuImageDesc& desc) in GpuImageGLES()
227 GpuImageGLES::GpuImageGLES(Device& device, const GpuImageDesc& desc, const GpuImagePlatformData& platformData) in GpuImageGLES()
295 const GpuImageDesc& GpuImageGLES::GetDesc() const in GetDesc()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager.h219 RenderHandleReference Create(const BASE_NS::string_view name, const GpuImageDesc& desc) override;
220 RenderHandleReference Create(const BASE_NS::string_view name, const GpuImageDesc& desc,
222 RenderHandleReference Create(const RenderHandleReference& replacedHandle, const GpuImageDesc& desc) override;
224 const BASE_NS::string_view name, const GpuImageDesc& desc, CORE_NS::IImageContainer::Ptr image) override;
225 RenderHandleReference Create(const BASE_NS::string_view name, const GpuImageDesc& desc,
230 RenderHandleReference CreateView(const BASE_NS::string_view name, const GpuImageDesc& desc,
234 const BASE_NS::string_view name, const GpuImageDesc& desc, const GpuImagePlatformData& gpuImagePlatformData);
236 RenderHandleReference Create(const GpuImageDesc& desc) override;
237 RenderHandleReference Create(const GpuImageDesc& desc, const BASE_NS::array_view<const uint8_t> data) override;
238 RenderHandleReference Create(const GpuImageDesc
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H A Dswapchain.h25 struct GpuImageDesc;
35 virtual const GpuImageDesc& GetDesc() const = 0;
36 virtual const GpuImageDesc& GetDescDepthBuffer() const = 0;
H A Dgpu_image.h24 struct GpuImageDesc;
45 virtual const GpuImageDesc& GetDesc() const = 0;
H A Ddevice.h63 struct GpuImageDesc;
199 virtual BASE_NS::unique_ptr<GpuImage> CreateGpuImage(const GpuImageDesc& desc) = 0;
204 const GpuImageDesc& desc, const GpuImagePlatformData& platformData) = 0;
206 const GpuImageDesc& desc, const BackendSpecificImageDesc& platformData) = 0;
274 GpuImageDesc GetImageDescFromHwBufferDesc(uintptr_t platformHwBuffer);
H A Dgpu_resource_manager.cpp120 void ValidateGpuImageDesc(const GpuImageDesc& desc, const string_view name) in ValidateGpuImageDesc()
215 void ValidateGpuImageCopy(const GpuImageDesc& desc, const BufferImageCopy& copy, const string_view name) in ValidateGpuImageCopy()
222 "RENDER_VALIDATION: BufferImageCopy offset exceeds GpuImageDesc. Mipsize: %u, %u, %u, offset: %u %u %u. " in ValidateGpuImageCopy()
251 bool GetScalingImageNeed(const GpuImageDesc& desc, const array_view<const IImageContainer::SubImageDesc>& copies) in GetScalingImageNeed()
263 bool GetScalingImageNeed(const GpuImageDesc& desc, const array_view<const BufferImageCopy>& copies) in GetScalingImageNeed()
311 GpuImageDesc GetStagingScalingImageDesc(const Format format, const uint32_t width, const uint32_t height)
313 return GpuImageDesc {
372 gpuImageMgr_(make_unique<GpuResourceManagerTyped<GpuImage, GpuImageDesc>>(device)),
691 const string_view name, const RenderHandle& replacedHandle, const GpuImageDesc& desc)
699 ResourceDescriptor { GpuImageDesc {
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H A Dgpu_resource_cache.cpp49 const GpuImageDesc newDesc { in CreateImage()
145 const GpuImageDesc desc = gpuResourceMgr_.GetImageDescriptor(gpuImageHandle); in GetCacheGpuImageDesc()
173 GpuImageDesc desc = gpuResourceMgr_.GetImageDescriptor(ref.handle); in AllocateAndRemapImages()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_camera_controller.h55 RENDER_NS::GpuImageDesc depth;
57 RENDER_NS::GpuImageDesc output;
59 RENDER_NS::GpuImageDesc color;
60 RENDER_NS::GpuImageDesc velocityNormal;
61 RENDER_NS::GpuImageDesc history;
62 RENDER_NS::GpuImageDesc baseColor;
63 RENDER_NS::GpuImageDesc material;
65 RENDER_NS::GpuImageDesc cubemap;
H A Drender_node_default_camera_controller.cpp101 constexpr GpuImageDesc OUTPUT_DEFAULT_DESC { CORE_IMAGE_TYPE_2D, CORE_IMAGE_VIEW_TYPE_2D, BASE_FORMAT_R8G8B8A8_SRGB,
106 constexpr GpuImageDesc COLOR_DEFAULT_DESC { CORE_IMAGE_TYPE_2D, CORE_IMAGE_VIEW_TYPE_2D,
111 constexpr GpuImageDesc VELOCITY_NORMAL_DEFAULT_DESC { CORE_IMAGE_TYPE_2D, CORE_IMAGE_VIEW_TYPE_2D,
116 constexpr GpuImageDesc HISTORY_DEFAULT_DESC { CORE_IMAGE_TYPE_2D, CORE_IMAGE_VIEW_TYPE_2D,
121 constexpr GpuImageDesc BASE_COLOR_DEFAULT_DESC { CORE_IMAGE_TYPE_2D, CORE_IMAGE_VIEW_TYPE_2D, BASE_FORMAT_R8G8B8A8_SRGB,
127 constexpr GpuImageDesc MATERIAL_DEFAULT_DESC { CORE_IMAGE_TYPE_2D, CORE_IMAGE_VIEW_TYPE_2D, BASE_FORMAT_R8G8B8A8_UNORM,
134 constexpr GpuImageDesc DEPTH_DEFAULT_DESC { CORE_IMAGE_TYPE_2D, CORE_IMAGE_VIEW_TYPE_2D, BASE_FORMAT_D32_SFLOAT,
141 constexpr GpuImageDesc CUBEMAP_DEFAULT_DESC { CORE_IMAGE_TYPE_2D, CORE_IMAGE_VIEW_TYPE_CUBE,
147 void ValidateColorDesc(const IRenderNodeGpuResourceManager& gpuResourceMgr, const GpuImageDesc& input, in ValidateColorDesc()
148 const bool bilinearSampling, GpuImageDesc in ValidateColorDesc()
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H A Drender_node_create_default_camera_gpu_images.cpp55 GpuImageDesc desc = ref.desc; in InitNode()
95 GpuImageDesc desc = currDesc.desc; in PreExecuteFrame()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dswapchain_vk.h53 const GpuImageDesc& GetDesc() const override;
54 const GpuImageDesc& GetDescDepthBuffer() const override;
69 GpuImageDesc desc_;
70 GpuImageDesc descDepthBuffer_;
H A Dgpu_image_vk.h48 GpuImageVk(Device& device, const GpuImageDesc& desc);
50 Device& device, const GpuImageDesc& desc, const GpuImagePlatformData& platformData, const uintptr_t hwBuffer);
53 const GpuImageDesc& GetDesc() const override;
73 GpuImageDesc desc_;
H A Dplatform_hardware_buffer_util_vk.h25 struct GpuImageDesc;
46 VkImageCreateInfo GetHwBufferImageCreateInfo(const GpuImageDesc& desc);
55 const GpuImageDesc& desc, uintptr_t hwBuffer);
H A Dgpu_memory_allocator_vk.h57 GpuImageDesc image;
89 VmaPool GetImagePool(const GpuImageDesc& desc) const;
93 BASE_NS::string GetImagePoolDebugName(const GpuImageDesc& desc) const;
H A Ddevice_vk.h60 struct GpuImageDesc;
137 BASE_NS::unique_ptr<GpuImage> CreateGpuImage(const GpuImageDesc& desc) override;
139 const GpuImageDesc& desc, const GpuImagePlatformData& platformData) override;
141 const GpuImageDesc& desc, const BackendSpecificImageDesc& platformData) override;
143 const GpuImageDesc& desc, const GpuImagePlatformData& platformData, const uintptr_t hwBuffer);
H A Dgpu_image_vk.cpp50 void ValidateFormat(const DevicePlatformDataVk& devicePlat, const GpuImageDesc& desc) in ValidateFormat()
135 void FillImageDescVk(const GpuImageDesc& desc, GpuImagePlatformDataVk& plat) in FillImageDescVk()
187 GpuImageVk::GpuImageVk(Device& device, const GpuImageDesc& desc) : GpuImage(), device_(device), desc_(desc) in GpuImageVk()
220 Device& device, const GpuImageDesc& desc, const GpuImagePlatformData& platformData, const uintptr_t hwBuffer) in GpuImageVk()
408 const GpuImageDesc& GpuImageVk::GetDesc() const in GetDesc()
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_create_gpu_images.cpp36 uint32_t dependencyFlags, const float dependencySizeScale, const GpuImageDesc& desc) in GetDependencyList()
41 constexpr GpuImageDesc defDesc {}; in GetDependencyList()
78 bool CheckForDescUpdates(const GpuImageDesc& dependencyDesc, in CheckForDescUpdates()
79 const RenderNodeCreateGpuImages::DependencyList& dependencyList, GpuImageDesc& desc) in CheckForDescUpdates()
116 void CheckFormat(const IRenderNodeGpuResourceManager& gpuResourceMgr, const string_view nodeName, GpuImageDesc& desc) in CheckFormat()
169 GpuImageDesc desc = ref.desc; in InitNode()
179 const GpuImageDesc dependencyDesc = gpuResourceMgr.GetImageDescriptor(dependencyHandle); in InitNode()
215 const GpuImageDesc& dependencyDesc = gpuResourceMgr.GetImageDescriptor(dependencyHandle); in PreExecuteFrame()
217 GpuImageDesc& descRef = descs_[idx]; in PreExecuteFrame()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/generic/
H A Dplatform_hardware_buffer.cpp19 GpuImageDesc GetImageDescFromHwBufferDesc(uintptr_t platformHwBuffer) in GetImageDescFromHwBufferDesc()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ohos/
H A Dplatform_hardware_buffer.cpp30 GpuImageDesc GetImageDescFromHwBufferDesc(uintptr_t platformHwBuffer) in GetImageDescFromHwBufferDesc()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ohos/
H A Dplatform_hardware_buffer_util.cpp73 const GpuImageDesc& desc, uintptr_t hwBuffer) in CreateHwPlatformImage()
76 GpuImageDesc validDesc = desc; in CreateHwPlatformImage()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/windows/
H A Dplatform_hardware_buffer_util.cpp30 const GpuImageDesc& desc, uintptr_t hwBuffer) in CreateHwPlatformImage()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/linux/
H A Dplatform_hardware_buffer_util.cpp30 const GpuImageDesc& desc, uintptr_t hwBuffer) in CreateHwPlatformImage()

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