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Searched refs:GpuBufferGLES (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dgpu_buffer_gles.cpp73 GpuBufferGLES::GpuBufferGLES(Device& device, const GpuBufferDesc& desc) in GpuBufferGLES() function in GpuBufferGLES
137 GpuBufferGLES::~GpuBufferGLES() in ~GpuBufferGLES()
159 const GpuBufferDesc& GpuBufferGLES::GetDesc() const in GetDesc()
164 const GpuBufferPlatformDataGL& GpuBufferGLES::GetPlatformData() const in GetPlatformData()
169 void* GpuBufferGLES::Map() in Map()
209 void GpuBufferGLES::Unmap() const in Unmap()
228 void* GpuBufferGLES::MapMemory() in MapMemory()
H A Dgpu_buffer_gles.h40 class GpuBufferGLES final : public GpuBuffer {
42 GpuBufferGLES(Device& device, const GpuBufferDesc& desc);
43 ~GpuBufferGLES();
H A Dgpu_resource_util_gles.cpp36 GpuBufferGLES& glesBuffer = (GpuBufferGLES&)buffer; in CopyGpuBufferGLES()
46 const GpuBufferPlatformDataGL& cplat = (static_cast<const GpuBufferGLES&>(buffer)).GetPlatformData(); in DebugBufferNameGLES()
H A Drender_backend_gles.cpp521 BlitData SetupBlit(DeviceGLES& device_, const BufferImageCopy& bufferImageCopy, GpuBufferGLES& srcGpuBuffer, in SetupBlit()
572 void FinishBlit(DeviceGLES& device_, const GpuBufferGLES& srcGpuBuffer) in FinishBlit()
1145 if (const GpuBufferGLES* gpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferGLES>(renderCmd.argsHandle); gpuBuffer) { in RenderCommandDrawIndirect()
1203 if (const GpuBufferGLES* gpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferGLES>(renderCmd.argsHandle); gpuBuffer) { in RenderCommandDispatchIndirect()
1645 if (const auto* gpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferGLES>(currVb.bufferHandle); gpuBuffer) { in RenderCommandBindVertexBuffers()
1662 if (const GpuBufferGLES* gpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferGLES>(renderCmd.indexBuffer.bufferHandle); in RenderCommandBindIndexBuffer()
1717 const auto* srcGpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferGLES>(renderCm in RenderCommandCopyBuffer()
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H A Drender_backend_gles.h38 class GpuBufferGLES;
H A Ddevice_gles.cpp2050 return make_unique<GpuBufferGLES>(*this, desc);
2055 return make_unique<GpuBufferGLES>(*this, desc.bufferDesc);

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