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Searched refs:GetTransformMatrix (Results 1 - 10 of 10) sorted by relevance

/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/
H A Dtransform.h152 const Matrix4<float>& GetTransformMatrix() const in GetTransformMatrix() function in OHOS::TransformMap
/foundation/graphic/graphic_2d/frameworks/surfaceimage/include/
H A Dsurface_image.h72 SurfaceError GetTransformMatrix(float matrix[16]);
/foundation/arkui/ace_engine/frameworks/core/components/transform/
H A Drender_transform.h151 Matrix4 GetTransformMatrix(const Offset& offset) in GetTransformMatrix() function in OHOS::Ace::RenderTransform
/foundation/graphic/graphic_2d/frameworks/surfaceimage/src/
H A Dnative_image.cpp115 return image->consumer->GetTransformMatrix(matrix); in OH_NativeImage_GetTransformMatrix()
H A Dsurface_image.cpp205 SurfaceError SurfaceImage::GetTransformMatrix(float matrix[16]) in GetTransformMatrix() function in OHOS::SurfaceImage
/foundation/multimedia/image_effect/frameworks/native/render_environment/
H A Drender_environment.cpp323 glm::mat4 GetTransformMatrix(GraphicTransformType type) in GetTransformMatrix() function
349 glm::mat4 trans = GetTransformMatrix(type); in DrawFrameWithTransform()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/
H A Dbase_text_select_overlay.cpp708 auto transformMatrix = renderContext->GetTransformMatrix(); in GetHostScale()
952 auto transformMatrix = renderContext->GetTransformMatrix(); in HasUnsupportedTransform()
1096 auto transformMatrix = context->GetTransformMatrix(); in CheckHasTransformMatrix()
/foundation/arkui/ui_lite/frameworks/components/
H A Dui_image_view.cpp389 auto matrix = transMap_->GetTransformMatrix() * translate; in UpdateDrawTransMap()
/foundation/arkui/ace_engine/frameworks/core/components_v2/inspector/
H A Dinspector_composed_element.cpp713 auto transformNow = render->GetTransformMatrix(render->GetTransitionPaintRect().GetOffset()); in GetRect()
/foundation/arkui/ui_lite/frameworks/draw/
H A Ddraw_utils.cpp1852 Matrix4<float> matrix = transMap.GetTransformMatrix();

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