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Searched refs:GetMaterialName (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dmesh_impl.cpp313 auto entityName = SceneHolder()->GetMaterialName(EcsObject()->GetEntity(), index);
331 auto entityName = sceneHolder->GetMaterialName(self->GetEntity(), index);
H A Dscene_holder.h230 BASE_NS::string_view GetMaterialName(CORE_NS::Entity meshEntity, int64_t submeshIndex);
H A Dscene_holder.cpp1746 BASE_NS::string_view SceneHolder::GetMaterialName(CORE_NS::Entity meshEntity, int64_t submeshIndex) in GetMaterialName() function in SceneHolder

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