Searched refs:GetImmersiveState (Results 1 - 4 of 4) sorted by relevance
/foundation/window/window_manager/window_scene/test/unittest/ |
H A D | scene_session_manager_test4.cpp | 553 * @tc.desc: GetImmersiveState 570 EXPECT_EQ(false, ssm_->GetImmersiveState(0u)); in HWTEST_F() 574 EXPECT_EQ(false, ssm_->GetImmersiveState(0u)); in HWTEST_F() 576 EXPECT_EQ(false, ssm_->GetImmersiveState(0u)); in HWTEST_F() 578 EXPECT_EQ(false, ssm_->GetImmersiveState(0u)); in HWTEST_F() 580 EXPECT_EQ(false, ssm_->GetImmersiveState(0u)); in HWTEST_F() 582 EXPECT_EQ(false, ssm_->GetImmersiveState(0u)); in HWTEST_F() 585 EXPECT_EQ(true, ssm_->GetImmersiveState(0u)); in HWTEST_F() 587 EXPECT_EQ(false, ssm_->GetImmersiveState(0u)); in HWTEST_F()
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H A D | scene_session_manager_test.cpp | 596 * @tc.name: GetImmersiveState 597 * @tc.desc: test GetImmersiveState 600 HWTEST_F(SceneSessionManagerTest, GetImmersiveState, Function | SmallTest | Level3) in HWTEST_F() 603 ssm_->GetImmersiveState(0u); in HWTEST_F()
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/foundation/window/window_manager/window_scene/session_manager/include/ |
H A D | scene_session_manager.h | 367 bool GetImmersiveState(ScreenId screenId);
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/foundation/window/window_manager/window_scene/session_manager/src/ |
H A D | scene_session_manager.cpp | 9077 immersive = SceneSessionManager::GetInstance().GetImmersiveState(screenId); in OnImmersiveStateChange() 9080 bool SceneSessionManager::GetImmersiveState(ScreenId screenId) in GetImmersiveState() function in OHOS::Rosen::SceneSessionManager 9110 WLOGI("GetImmersiveState, window is immersive. id:%{public}d", sceneSession->GetPersistentId()); in GetImmersiveState() 9113 WLOGI("GetImmersiveState, statusBar is enabled. id:%{public}d", sceneSession->GetPersistentId()); in GetImmersiveState() 9117 WLOGI("GetImmersiveState, not immersive"); in GetImmersiveState() 9120 return taskScheduler_->PostSyncTask(task, "GetImmersiveState"); in GetImmersiveState()
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