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Searched refs:GetHandle (Results 1 - 25 of 151) sorted by relevance

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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/
H A Djsi_types.cpp36 if (GetHandle().IsEmpty()) { in IsEmpty()
39 return GetHandle()->IsUndefined() || GetHandle()->IsNull(); in IsEmpty()
44 if (GetHandle().IsEmpty()) { in IsFunction()
47 return GetHandle()->IsFunction(GetEcmaVM()); in IsFunction()
53 if (GetHandle().IsEmpty()) { in IsNumber()
56 return GetHandle()->IsNumber(); in IsNumber()
62 if (GetHandle().IsEmpty()) { in IsString()
65 return GetHandle()->IsString(GetEcmaVM()); in IsString()
71 if (GetHandle() in IsBoolean()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_staging.cpp180 const GpuImageDesc imageDesc = gpuResourceMgr.GetImageDescriptor(ref.dstHandle.GetHandle()); in CopyBuffersToImages()
181 RenderHandle bufferToImageDst = ref.dstHandle.GetHandle(); in CopyBuffersToImages()
187 bufferToImageDst = scalingImageData.scalingImages[iter->second].handle.GetHandle(); in CopyBuffersToImages()
192 cmdList.CopyBufferToImage(ref.srcHandle.GetHandle(), bufferToImageDst, copyRef); in CopyBuffersToImages()
195 BlitScalingImage(cmdList, copyRef, bufferToImageDst, ref.dstHandle.GetHandle(), imageDesc); in CopyBuffersToImages()
211 cmdList, imageDesc, ref.dstHandle.GetHandle(), copyRef.imageSubresource.mipLevel); in CopyBuffersToImages()
236 cmdList.CopyImageToBuffer(ref.srcHandle.GetHandle(), ref.dstHandle.GetHandle(), copyRef);
252 cmdList.CopyImageToImage(ref.srcHandle.GetHandle(), ref.dstHandle.GetHandle(), copyRe
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H A Drender_node_default_acceleration_structure_staging.cpp78 geomRef.data.srcAccelerationStructure.GetHandle(), in ExecuteFrame()
79 geomRef.data.dstAccelerationStructure.GetHandle(), in ExecuteFrame()
80 { geomRef.data.scratchBuffer.handle.GetHandle(), geomRef.data.scratchBuffer.offset } }; in ExecuteFrame()
85 { triRef.vertexData.handle.GetHandle(), triRef.vertexData.offset }, in ExecuteFrame()
86 { triRef.indexData.handle.GetHandle(), triRef.indexData.offset }, in ExecuteFrame()
87 { triRef.transformData.handle.GetHandle(), triRef.transformData.offset } }; in ExecuteFrame()
93 { aabbRef.data.handle.GetHandle(), aabbRef.data.offset } }; in ExecuteFrame()
99 { instanceRef.data.handle.GetHandle(), instanceRef.data.offset } }; in ExecuteFrame()
121 const RenderHandle dstHandle = dataRef.bufferOffset.handle.GetHandle(); in ExecuteFrameProcessInstanceData()
130 instanceRef.accelerationStructureReference.GetHandle()); in ExecuteFrameProcessInstanceData()
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H A Drender_node_staging.cpp43 uint8_t* baseDstDataBegin = static_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ref.dstHandle.GetHandle())); in CopyHostDirectlyToBuffer()
45 PLUGIN_LOG_E("staging: direct dstHandle %" PRIu64, ref.dstHandle.GetHandle().id); in CopyHostDirectlyToBuffer()
48 auto const& bufferDesc = gpuResourceMgr.GetBufferDescriptor(ref.dstHandle.GetHandle()); in CopyHostDirectlyToBuffer()
71 gpuResourceMgr.UnmapBuffer(ref.dstHandle.GetHandle()); in CopyHostDirectlyToBuffer()
79 uint8_t* data = static_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ref.dstHandle.GetHandle())); in CopyHostDirectlyToBuffer()
81 PLUGIN_LOG_E("staging: dstHandle %" PRIu64, ref.dstHandle.GetHandle().id); in CopyHostDirectlyToBuffer()
86 auto const& bufferDesc = gpuResourceMgr.GetBufferDescriptor(ref.dstHandle.GetHandle()); in CopyHostDirectlyToBuffer()
96 gpuResourceMgr.UnmapBuffer(ref.dstHandle.GetHandle()); in CopyHostDirectlyToBuffer()
H A Drender_node_shader_passes_generic.cpp66 rp.renderPassDesc.attachmentHandles[idx] = renderPassInput.renderPassDesc.attachmentHandles[idx].GetHandle(); in ConvertToLowLevelRenderPass()
134 uboData_.mapData = static_cast<uint8_t*>(gpuResourceMgr.MapBuffer(uboData_.handle.GetHandle())); in ExecuteFrame()
143 gpuResourceMgr.UnmapBuffer(uboData_.handle.GetHandle()); in ExecuteFrame()
195 const RenderHandle psoHandle = GetPsoHandleGraphics(renderPass, sRef.GetShaderHandle().GetHandle(), pl); in ExecuteFrameGraphics()
204 bRes.handle = uboData_.handle.GetHandle(); in ExecuteFrameGraphics()
234 vbs[vbIdx] = { vr.bufferHandle.GetHandle(), vr.bufferOffset, vr.byteSize }; in ExecuteFrameGraphics()
238 const RenderHandle iaHandle = dc.argsHandle.GetHandle(); in ExecuteFrameGraphics()
242 { ib.bufferHandle.GetHandle(), ib.bufferOffset, ib.byteSize, ib.indexType }); in ExecuteFrameGraphics()
282 const RenderHandle shaderHandle = sRef.GetShaderHandle().GetHandle(); in ExecuteFrameCompute()
293 bRes.handle = uboData_.handle.GetHandle(); in ExecuteFrameCompute()
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H A Drender_node_bloom.cpp83 GetBindableImage(inputResources_.customOutputImages[0]), postProcessUbo_.GetHandle(), in InitNode()
102 GetBindableImage(inputResources_.customOutputImages[0]), postProcessUbo_.GetHandle(), in PreExecuteFrame()
155 if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(postProcessUbo_.GetHandle())); data) { in UpdatePostProcessData()
160 gpuResourceMgr.UnmapBuffer(postProcessUbo_.GetHandle()); in UpdatePostProcessData()
H A Drender_bloom.cpp147 return bloomInfo_.useCompute ? (targets_.tex1[0u].GetHandle()) : (targets_.tex2[0u].GetHandle());
188 binder.BindImage(binding++, { targets_.tex1[0].GetHandle() });
190 binder.BindSampler(binding++, { samplerHandle_.GetHandle() });
227 binder.BindImage(binding++, { targets_.tex1[i].GetHandle() }); in ComputeDownscale()
228 binder.BindImage(binding++, { targets_.tex1[i - 1].GetHandle() }); in ComputeDownscale()
229 binder.BindSampler(binding++, { samplerHandle_.GetHandle() }); in ComputeDownscale()
262 binder.BindImage(0u, { targets_.tex1[i - 1].GetHandle() }); in ComputeUpscale()
263 binder.BindImage(1u, { targets_.tex1[i].GetHandle() }); in ComputeUpscale()
264 binder.BindSampler(2u, { samplerHandle_.GetHandle() }); in ComputeUpscale()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Ddevice.cpp508 const RenderHandle rawReplaceHandle = finalReplaceHandle.GetHandle(); in CreateSwapchainImpl()
519 (checkReplaceHandle && ((cmpSwap.remappableSwapchainImage.GetHandle() == rawReplaceHandle) || in CreateSwapchainImpl()
524 RenderHandle printHandle = cmpSwap.remappableSwapchainImage.GetHandle(); in CreateSwapchainImpl()
585 const RenderHandle firstSwapchain = swapchainData.imageViews[0U].GetHandle(); in CreateSwapchainImpl()
586 gpuResourceMgr_->RemapGpuImageHandle(swapchainData.remappableSwapchainImage.GetHandle(), firstSwapchain); in CreateSwapchainImpl()
614 if ((defaultSwapchainHandle_.GetHandle() == swapchainData.remappableSwapchainImage.GetHandle()) && in CreateSwapchainImpl()
619 if ((defaultSwapchainHandle_.GetHandle() != swapchainData.remappableSwapchainImage.GetHandle()) && in CreateSwapchainImpl()
631 if (replacedHandle.GetHandle() in CreateSwapchainHandle()
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H A Dshader_manager.cpp246 shaders.push_back(ref.rhr.GetHandle()); in GetShadersBySlot()
256 shaders.push_back(ref.rhr.GetHandle()); in GetShadersBySlot()
280 states.push_back(gsd.rhr[idx].GetHandle()); in GetGraphicsStatesBySlot()
285 inline RenderHandle GetHandle(const string_view path, const unordered_map<string, RenderHandle>& nameToClientHandle) in GetHandle() function
310 const RenderHandle baseHandle = graphicsStates.rhr[bhIter->second].GetHandle(); in GetBaseGraphicsStateVariantIndex()
404 if (IsAnyShaderFunc(shaderHandle.GetHandle())) { in SetRenderSlotData()
414 if (RenderHandleUtil::GetHandleType(stateHandle.GetHandle()) == RenderHandleType::GRAPHICS_STATE) { in SetRenderSlotData()
497 reflectionPlIndex = RenderHandleUtil::GetIndexPart(plRhr.GetHandle()); in Create()
567 reflectionPlIndex = RenderHandleUtil::GetIndexPart(plRhr.GetHandle()); in Create()
641 const RenderHandle rawHandle = handle.GetHandle(); in AddAdditionalNameForHandle()
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H A Dgpu_resource_manager.cpp542 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(sad.handle.GetHandle());
580 const RenderHandle rawHandle = replacedHandle.GetHandle();
733 const RenderHandle rawHandle = replacedHandle.GetHandle();
968 !RenderHandleUtil::IsPlatformConversionResource(handle.GetHandle())) {
1006 const RenderHandle rawHandle = replacedHandle.GetHandle();
1064 const RenderHandle rawHandle = replacedHandle.GetHandle();
1115 name, replacedHandle.GetHandle(), RenderHandleType::GPU_IMAGE, ~0u, addFlags, AllocType::UNDEFINED
1218 RenderHandleUtil::GetGenerationIndexPart(store.clientHandles[arrayIndex].GetHandle());
1294 RenderHandleReference GpuResourceManager::GetHandle(const PerManagerStore& store, const string_view name) const
1319 return store.clientHandles[pos->second].GetHandle();
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H A Dgpu_semaphore.h34 virtual uint64_t GetHandle() const = 0;
/foundation/graphic/graphic_surface/surface/src/
H A Dsurface_tunnel_handle.cpp92 GraphicExtDataHandle *SurfaceTunnelHandle::GetHandle() in GetHandle() function in OHOS::SurfaceTunnelHandle
104 if (handle == nullptr || handle->GetHandle() == nullptr) { in Different()
108 bool diffHandle = tunnelHandle_->fd != handle->GetHandle()->fd || in Different()
109 tunnelHandle_->reserveInts != handle->GetHandle()->reserveInts; in Different()
113 for (uint32_t index = 0; index < handle->GetHandle()->reserveInts; index++) { in Different()
114 diffHandle = diffHandle || tunnelHandle_->reserve[index] != handle->GetHandle()->reserve[index]; in Different()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_objects.cpp108 if (auto meshDataPtr = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.mesh.GetHandle())); meshDataPtr) { in UpdateMeshBuffer()
121 gpuResourceMgr.UnmapBuffer(ubos_.mesh.GetHandle()); in UpdateMeshBuffer()
131 if (auto skinData = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.submeshSkin.GetHandle())); skinData) { in UpdateSkinBuffer()
151 gpuResourceMgr.UnmapBuffer(ubos_.submeshSkin.GetHandle()); in UpdateSkinBuffer()
159 auto matFactorData = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.mat.GetHandle())); in UpdateMaterialBuffers()
160 auto matTransformData = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.matTransform.GetHandle())); in UpdateMaterialBuffers()
161 auto userMaterialData = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.userMat.GetHandle())); in UpdateMaterialBuffers()
190 gpuResourceMgr.UnmapBuffer(ubos_.mat.GetHandle()); in UpdateMaterialBuffers()
191 gpuResourceMgr.UnmapBuffer(ubos_.matTransform.GetHandle()); in UpdateMaterialBuffers()
192 gpuResourceMgr.UnmapBuffer(ubos_.userMat.GetHandle()); in UpdateMaterialBuffers()
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H A Drender_node_morph.cpp177 reinterpret_cast<::MorphTargetInfoStruct*>(gpuResourceMgr.MapBuffer(morphTargetBufferHandle_.GetHandle())); in UpdateWeightsAndTargets()
194 gpuResourceMgr.UnmapBuffer(morphTargetBufferHandle_.GetHandle()); in UpdateWeightsAndTargets()
204 binder.BindBuffer(0u, morphTargetBufferHandle_.GetHandle(), 0u); in ComputeMorphs()
223 inputBinder.BindBuffer(0u, submesh.morphTargetBuffer.bufferHandle.GetHandle(), indexOffset, indexSize); in ComputeMorphs()
227 inputBinder.BindBuffer(1u, submesh.morphTargetBuffer.bufferHandle.GetHandle(), vertexOffset, vertexSize); in ComputeMorphs()
234 outputBinder.BindBuffer(0u, submesh.vertexBuffers[0u].bufferHandle.GetHandle(), in ComputeMorphs()
237 outputBinder.BindBuffer(1u, submesh.vertexBuffers[1u].bufferHandle.GetHandle(), in ComputeMorphs()
240 outputBinder.BindBuffer(2u, submesh.vertexBuffers[2u].bufferHandle.GetHandle(), in ComputeMorphs()
H A Drender_node_default_lights.cpp82 const RenderHandle handles[] = { lightBufferHandle_.GetHandle(), lightClusterBufferHandle_.GetHandle() }; in InitNode()
91 const RenderHandle handle = lightBufferHandle_.GetHandle(); in PreExecuteFrame()
116 if (auto data = MapBuffer<uint8_t>(gpuResourceMgr, lightBufferHandle_.GetHandle()); data) { in ExecuteFrame()
153 gpuResourceMgr.UnmapBuffer(lightBufferHandle_.GetHandle()); in ExecuteFrame()
H A Drender_node_default_camera_controller.cpp253 targets.outputColor.GetHandle(), in FillCreatedTargets()
254 targets.depth.GetHandle(), in FillCreatedTargets()
255 targets.colorResolve.GetHandle(), in FillCreatedTargets()
256 targets.colorMsaa.GetHandle(), in FillCreatedTargets()
257 targets.depthMsaa.GetHandle(), in FillCreatedTargets()
258 targets.baseColor.GetHandle(), in FillCreatedTargets()
259 targets.velocityNormal.GetHandle(), in FillCreatedTargets()
260 targets.material.GetHandle(), in FillCreatedTargets()
463 (!RenderHandleUtil::IsValid(camera.depthTarget.GetHandle())); in CreateDepthTargets()
661 DefaultMaterialRenderNodeConstants::CORE_DM_CAMERA_HISTORY, createdTargets_.history[currIndex].GetHandle()); in RegisterOutputs()
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H A Drender_node_default_shadow_render_slot.cpp382 cmdList.DrawIndexedIndirect(iArgs.bufferHandle.GetHandle(), iArgs.bufferOffset, 1u, 0u); in RenderSubmeshes()
388 cmdList.DrawIndirect(iArgs.bufferHandle.GetHandle(), iArgs.bufferOffset, 1u, 0u); in RenderSubmeshes()
403 binder0.BindBuffer(bindingIndex++, uboHandles_.generalData.GetHandle(), UBO_OFFSET_ALIGNMENT * shadowPassIdx); in UpdateSet01()
437 pcfShaders_.basic = rsd.shader.GetHandle(); in CreateDefaultShaderData()
438 pcfShaders_.basicState = rsd.graphicsState.GetHandle(); in CreateDefaultShaderData()
451 vsmShaders_.basic = rsd.shader.GetHandle(); in CreateDefaultShaderData()
452 vsmShaders_.basicState = rsd.graphicsState.GetHandle(); in CreateDefaultShaderData()
566 renderPass.renderPassDesc.attachmentHandles[0] = buffers.depthHandle.GetHandle(); in CreateRenderPass()
581 renderPass.renderPassDesc.attachmentHandles[1] = buffers.vsmColorHandle.GetHandle(); in CreateRenderPass()
669 if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(uboHandles_.generalData.GetHandle())); dat in UpdateGeneralDataUniformBuffers()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Drender_handle_component_manager.cpp100 return components_[index].data_.reference.GetHandle();
108 return components_[index].data_.reference.GetHandle();
116 [handle = handle.GetHandle()](
117 const BaseComponentHandle& component) { return component.data_.reference.GetHandle() == handle; });
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_graph_manager.cpp183 RenderHandleUtil::GetGenerationIndexPart(nodeGraphHandles_[index].GetHandle());
206 Destroy(rngRef.GetHandle());
309 RenderHandleUtil::GetGenerationIndexPart(nodeGraphHandles_[index].GetHandle());
350 RenderHandleUtil::GetGenerationIndexPart(nodeGraphHandles_[index].GetHandle());
400 const uint32_t sGenIdx = RenderHandleUtil::GetGenerationIndexPart(nodeGraphHandles_[index].GetHandle());
465 dstData.inputs[idx] = { "", srcData.inputs[idx].GetHandle() };
468 dstData.outputs[idx] = { "", srcData.outputs[idx].GetHandle() };
484 RenderHandleUtil::GetGenerationIndexPart(nodeGraphHandles_[index].GetHandle());
498 const RenderHandle rawHandle = handle.GetHandle();
506 const RenderHandle rawHandle = handle.GetHandle();
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H A Drender_node_post_process_util.h172 if (input == ti_.images[ti_.idx].GetHandle()) { in GetIntermediateImage()
175 return { ti_.images[ti_.idx].GetHandle() }; in GetIntermediateImage()
182 if (input == ti_.mipImages[ti_.mipIdx].GetHandle()) { in GetMipImage()
185 return { ti_.mipImages[ti_.mipIdx].GetHandle() }; in GetMipImage()
/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Drender_frame_util.cpp227 sd.gpuSignalResourceHandle = thisFrameSignalData_.gpuSemaphores.back()->GetHandle(); in ProcessFrameSignalData()
243 ngbbc.backBufferHandle = postBackBufferConfig_.bbc.backBufferHandle.GetHandle(); in ProcessFrameBackBufferConfiguration()
244 ngbbc.gpuBufferHandle = postBackBufferConfig_.bbc.gpuBufferHandle.GetHandle(); in ProcessFrameBackBufferConfiguration()
306 const string strId = string("rfu_CopyToCpu_") + BASE_NS::to_string(handle.GetHandle().id); in ValidateInput()
317 const string strId = string("rfu_CopyToCpu_") + BASE_NS::to_string(handle.GetHandle().id); in ValidateInput()
326 const string strId = string("rfu_CopyToCpu_") + BASE_NS::to_string(handle.GetHandle().id); in ValidateInput()
343 const RenderHandle rawHandle = handle.GetHandle(); in GetFrameCopyData()
345 if (ref.handle.GetHandle() == rawHandle) { in GetFrameCopyData()
400 const RenderHandle rawHandle = handle.GetHandle(); in GetFrameGpuSignalData()
402 if (ref.handle.GetHandle() in GetFrameGpuSignalData()
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/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/storage/src/sqlite/
H A Dsqlite_single_ver_natural_store_extend.cpp270 auto handle = GetHandle(true, errCode); in CheckIntegrity()
300 auto handle = GetHandle(true, errCode); in DeleteMetaDataByPrefixKey()
340 SQLiteSingleVerStorageExecutor *handle = GetHandle(true, errCode); in CheckAndInitQueryCondition()
406 SQLiteSingleVerStorageExecutor *handle = GetHandle(true, errCode); in AddSubscribe()
464 SQLiteSingleVerStorageExecutor *handle = GetHandle(true, errCode); in RemoveDeviceDataInner()
513 SQLiteSingleVerStorageExecutor *handle = GetHandle(true, errCode); in RemoveDeviceDataInner()
542 SQLiteSingleVerStorageExecutor *handle = GetHandle(true, errCode); in RemoveDeviceDataInner()
593 SQLiteSingleVerStorageExecutor *handle = GetHandle(isWrite, errCode); in GetStorageExecutor()
/foundation/communication/bluetooth_service/services/bluetooth/service/src/gatt/
H A Dgatt_client_service.cpp632 auto map = handleMap_.find(client.value()->second.connection_.GetHandle()); in Disconnect()
670 if (handleMap_.find(client.connection_.GetHandle()) == handleMap_.end()) { in DiscoveryServices()
680 profile_->ClearCacheMap(client.connection_.GetHandle()); in DiscoveryServices()
698 if (handleMap_.find(client.connection_.GetHandle()) == handleMap_.end()) { in ReadCharacteristic()
702 profile_->ReadCharacteristicValue(appId, client.connection_.GetHandle(), handle + 1); in ReadCharacteristic()
711 if (handleMap_.find(client.connection_.GetHandle()) == handleMap_.end()) { in ReadCharacteristicByUuid()
712 LOG_DEBUG("%{public}s: %{public}hu: is not found in the map", __func__, client.connection_.GetHandle()); in ReadCharacteristicByUuid()
716 profile_->ReadUsingCharacteristicByUuid(appId, client.connection_.GetHandle(), uuid); in ReadCharacteristicByUuid()
726 if (handleMap_.find(client.connection_.GetHandle()) == handleMap_.end()) { in WriteCharacteristic()
733 profile_->WriteWithoutResponse(appId, client.connection_.GetHandle(), handl in WriteCharacteristic()
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/foundation/filemanagement/dfs_service/services/distributedfiledaemon/include/network/
H A Dbase_session.h32 virtual int32_t GetHandle() const = 0;
/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/storage/src/multiver/
H A Dmulti_ver_natural_store_connection.cpp55 auto handle = GetHandle(false, errCode); in Get()
169 auto handle = GetHandle(false, errCode); in GetEntries()
269 auto handle = GetHandle(false, errCode); in GetSnapshot()
407 auto handle = GetHandle(true, errCode); in StartTransactionInner()
511 MultiVerStorageExecutor *MultiVerNaturalStoreConnection::GetHandle(bool isWrite, int &errCode) const in GetHandle() function in DistributedDB::MultiVerNaturalStoreConnection
519 return multiVerNatureStore->GetHandle(isWrite, errCode); in GetHandle()

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