Searched refs:GetCurState (Results 1 - 12 of 12) sorted by relevance
/foundation/resourceschedule/device_standby/plugins/standby_state/src/ |
H A D | state_manager_adapter.cpp | 68 SendNotification(preStatePtr_->GetCurState(), true); in Init() 94 SendNotification(curStatePtr_->GetCurState(), false); in HandleEvent() 108 if (curStatePtr_->GetCurState() != StandbyState::WORKING) { in HandleCommonEvent() 158 } else if (message.action_ == LID_CLOSE && (curStatePtr_->GetCurState() != StandbyState::SLEEP && in HandleOpenCloseLid() 159 curStatePtr_->GetCurState() != StandbyState::MAINTENANCE)) { in HandleOpenCloseLid() 165 uint32_t StateManagerAdapter::GetCurState() in GetCurState() function in OHOS::DevStandbyMgr::StateManagerAdapter 167 return curStatePtr_->GetCurState(); in GetCurState() 172 return preStatePtr_->GetCurState(); in GetPreState() 211 uint32_t curState = curStatePtr_->GetCurState(); in TransitToState() 258 ConstraintEvalParam params{curStatePtr_->GetCurState(), curStatePtr in EnterStandby() [all...] |
H A D | sleep_state.cpp | 48 STANDBYSERVICE_LOGE("%{public}s state init failed", STATE_NAME_LIST[GetCurState()].c_str()); in Init() 58 STANDBYSERVICE_LOGE("%{public}s init failed", STATE_NAME_LIST[GetCurState()].c_str()); in Init()
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/foundation/multimedia/media_lite/services/player_lite/impl/player_control/player/ |
H A D | liteplayer_state_machine.h | 41 virtual PlayerStatus GetCurState(void) = 0; 105 PlayerStatus GetCurState(void) override;
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H A D | liteplayer.cpp | 205 return stateMachine_->GetCurState(); in GetState() 454 stateMachine_->GetCurState() == PLAY_STATUS_TPLAY) && in OnVideoEndOfStream() 476 if (stateMachine_->GetCurState() != PLAY_STATUS_TPLAY) { in EventProcess() 960 PlayerStatus playerState = stateMachine_->GetCurState(); in DoPrepare() 1141 PlayerStatus playerState = stateMachine_->GetCurState(); in DoPlay() 1311 playerState = stateMachine_->GetCurState(); in ReadPacketAndPushToDecoder() 1396 PlayerStatus playerState = stateMachine_->GetCurState(); in DoStop() 1441 PlayerStatus playerState = stateMachine_->GetCurState(); in DoPause() 1525 PlayerStatus status = stateMachine_->GetCurState(); in GetStreamInfo() 1548 if (stateMachine_->GetCurState() in IsRepeatTplayReq() [all...] |
H A D | liteplayer_state_machine.cpp | 364 PlayerStatus PlayerControlStateMachine::GetCurState() in GetCurState() function in OHOS::Media::PlayerControlStateMachine 376 return LITEPLAY_STATE[type][GetCurState()]; in EventValidAtCurState()
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/foundation/resourceschedule/device_standby/plugins/ext/src/ |
H A D | base_state.cpp | 44 STANDBYSERVICE_LOGE("%{public}s state init failed", STATE_NAME_LIST[GetCurState()].c_str()); in Init() 57 uint32_t BaseState::GetCurState() in GetCurState() function in OHOS::DevStandbyMgr::BaseState
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/foundation/resourceschedule/device_standby/plugins/ext/include/ |
H A D | istate_manager_adapter.h | 48 virtual uint32_t GetCurState() = 0;
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H A D | base_state.h | 72 virtual uint32_t GetCurState();
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/foundation/resourceschedule/device_standby/plugins/test/unittest/ |
H A D | standby_plugin_unit_test.cpp | 308 standbyStateManager_->TransitToState(standbyStateManager_->curStatePtr_->GetCurState()); in HWTEST_F() 323 EXPECT_NE(standbyStateManager_->GetCurState(), StandbyState::NAP); in HWTEST_F() 348 EXPECT_NE(standbyStateManager_->curStatePtr_->GetCurState(), StandbyState::MAINTENANCE); in HWTEST_F() 381 EXPECT_NE(standbyStateManager_->curStatePtr_->GetCurState(), StandbyState::WORKING); in HWTEST_F() 402 EXPECT_NE(standbyStateManager_->curStatePtr_->GetCurState(), StandbyState::WORKING); in HWTEST_F()
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/foundation/resourceschedule/device_standby/plugins/standby_state/include/ |
H A D | state_manager_adapter.h | 29 uint32_t GetCurState() override;
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/foundation/resourceschedule/device_standby/plugins/test/fuzztest/statemanageradapter_fuzzer/ |
H A D | statemanageradapter_fuzzer.cpp | 134 stateManager->GetCurState(); in PreciseCoverage()
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/foundation/resourceschedule/device_standby/services/core/src/ |
H A D | standby_service_impl.cpp | 186 auto curState = standbyImpl->standbyStateManager_->GetCurState(); in DayNightSwitchCallback() 845 auto curState = standbyStateManager_->GetCurState(); in IsDeviceInStandby()
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