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Searched refs:GetAllNodes (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_hierarchy_controller.h49 virtual BASE_NS::vector<INode::Ptr> GetAllNodes() const = 0;
/foundation/arkui/ace_engine/frameworks/core/components_ng/syntax/
H A Drepeat_virtual_scroll_node.h146 const auto& children = caches_.GetAllNodes();
154 const auto& children = caches_.GetAllNodes();
H A Drepeat_virtual_scroll_node.cpp394 const auto& allChildren = caches_.GetAllNodes(); in UpdateChildrenFreezeState()
457 const auto& children = caches_.GetAllNodes(); in OnConfigurationUpdate()
H A Drepeat_virtual_scroll_caches.h149 const std::unordered_map<std::string, CacheItem>& GetAllNodes() const in GetAllNodes() function in OHOS::Ace::NG::RepeatVirtualScrollCaches
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dhierarchy_controller.h40 BASE_NS::vector<INode::Ptr> GetAllNodes() const override;
H A Dhierarchy_controller.cpp127 BASE_NS::vector<INode::Ptr> NodeHierarchyController::GetAllNodes() const in GetAllNodes() function in NodeHierarchyController

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