/foundation/arkui/ace_engine/test/unittest/core/gestures/ |
H A D | tap_gesture_test_ng.cpp | 60 tapGesture.priority_ = GesturePriority::Low; in HWTEST_F() 64 EXPECT_EQ(tapRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F() 74 EXPECT_EQ(tapRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F() 101 tapGesture.priority_ = GesturePriority::Low; in HWTEST_F() 107 EXPECT_EQ(tapRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F() 117 EXPECT_EQ(tapRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F() 134 EXPECT_EQ(gestureProcessor->priority_, GesturePriority::Low); in HWTEST_F()
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H A D | gesture_group_test_ng.cpp | 720 gestureGroup.priority_ = GesturePriority::Low; in HWTEST_F() 730 gestureGroup.priority_ = GesturePriority::Low; in HWTEST_F() 735 EXPECT_EQ(groupRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F() 742 gestureGroup.priority_ = GesturePriority::Low; in HWTEST_F() 747 EXPECT_EQ(groupRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F() 754 gestureGroup.priority_ = GesturePriority::Low; in HWTEST_F() 759 EXPECT_EQ(groupRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F() 766 gestureGroup.priority_ = GesturePriority::Low; in HWTEST_F() 776 gestureGroup.priority_ = GesturePriority::Low; in HWTEST_F() 812 gestureGroup.priority_ = GesturePriority in HWTEST_F() [all...] |
H A D | rotation_recognizer_test_ng.cpp | 724 rotationGesture.priority_ = GesturePriority::Low; in HWTEST_F() 728 EXPECT_EQ(rotationRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F() 798 rotationGesture.priority_ = GesturePriority::Low; in HWTEST_F() 802 EXPECT_EQ(rotationRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F() 817 rotationGesture.priority_ = GesturePriority::Low; in HWTEST_F()
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H A D | pinch_recognizer_test_ng.cpp | 551 pinchGesture->priority_ = GesturePriority::Low; in HWTEST_F() 567 EXPECT_EQ(pinchRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F() 588 pinchGesture->priority_ = GesturePriority::Low; in HWTEST_F() 592 EXPECT_EQ(pinchRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
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H A D | pan_recognizer_test_ng.cpp | 1400 panGesture->priority_ = GesturePriority::Low; in HWTEST_F() 1404 EXPECT_EQ(panRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F() 1428 panGesture->priority_ = GesturePriority::Low; in HWTEST_F() 1445 EXPECT_EQ(panRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
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/foundation/arkui/ace_engine/frameworks/core/gestures/ |
H A D | gesture_processor.h | 34 void SetPriority(GesturePriority priority) in SetPriority() 39 GesturePriority GetPriority() in GetPriority() 140 GesturePriority priority_ = GesturePriority::Low;
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H A D | gesture_referee.cpp | 36 case GesturePriority::Parallel: in AddMember() 39 case GesturePriority::High: in AddMember() 42 case GesturePriority::Low: in AddMember() 66 if (recognizer->GetPriority() == GesturePriority::Parallel) { in DelMember() 81 GesturePriority priority = recognizer->GetPriority(); in HandleGestureDisposal() 82 if (priority == GesturePriority::Parallel) { in HandleGestureDisposal() 171 if (recognizer->GetPriority() == GesturePriority::High) { in RemoveAndUnBlockGesture() 209 case GesturePriority::Low: in GetMembersByRecognizer() 211 case GesturePriority::High: in GetMembersByRecognizer() 213 case GesturePriority in GetMembersByRecognizer() [all...] |
H A D | gesture_recognizer.h | 64 GesturePriority GetPriority() const in GetPriority() 69 void SetPriority(GesturePriority priority) in SetPriority() 163 GesturePriority priority_ = GesturePriority::Low;
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H A D | gesture_event.h | 412 void SetPriority(GesturePriority priority) in SetPriority() 421 GesturePriority GetPriority() const in GetPriority() 435 GesturePriority priority_ = GesturePriority::Low;
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H A D | gesture_info.h | 72 enum class GesturePriority { class
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/foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/ |
H A D | pan_gesture.cpp | 60 *reinterpret_cast<GesturePriority*>(buff) = priority_; in SerializeTo() 61 buff += sizeof(GesturePriority); in SerializeTo() 101 priority_ = *reinterpret_cast<GesturePriority*>(const_cast<char*>(buff)); in Deserialize() 102 buff += sizeof(GesturePriority); in Deserialize()
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H A D | gesture_info.h | 136 void SetPriority(GesturePriority priority) in SetPriority() 145 GesturePriority GetPriority() const in GetPriority() 237 GesturePriority priority_ = GesturePriority::Low;
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/ |
H A D | gesture_model_impl.cpp | 32 GesturePriority priority = GesturePriority::Low; in Create() 33 if (priorityNum > static_cast<int32_t>(GesturePriority::Begin) && in Create() 34 priorityNum < static_cast<int32_t>(GesturePriority::End)) { in Create() 35 priority = static_cast<GesturePriority>(priorityNum); in Create()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/gesture/ |
H A D | gesture_model_ng.cpp | 60 GesturePriority priority = GesturePriority::Low; in Create() 61 if (priorityNum > static_cast<int32_t>(GesturePriority::Begin) && in Create() 62 priorityNum < static_cast<int32_t>(GesturePriority::End)) { in Create() 63 priority = static_cast<GesturePriority>(priorityNum); in Create()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/recognizers/ |
H A D | gesture_recognizer.h | 132 GesturePriority GetPriority() const in GetPriority() 137 void SetPriority(GesturePriority priority) in SetPriority() 448 GesturePriority priority_ = GesturePriority::Low;
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/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
H A D | node_gesture_modifier.cpp | 478 GesturePriority priority = GesturePriority::Low; in addGestureToNode() 479 if (priorityNum > static_cast<int32_t>(GesturePriority::Begin) && in addGestureToNode() 480 priorityNum < static_cast<int32_t>(GesturePriority::End)) { in addGestureToNode() 481 priority = static_cast<GesturePriority>(priorityNum); in addGestureToNode() 502 GesturePriority priority = GesturePriority::Low; in addGestureToNodeWithRefCountDecrease() 503 if (priorityNum > static_cast<int32_t>(GesturePriority::Begin) && in addGestureToNodeWithRefCountDecrease() 504 priorityNum < static_cast<int32_t>(GesturePriority::End)) { in addGestureToNodeWithRefCountDecrease() 505 priority = static_cast<GesturePriority>(priorityNu in addGestureToNodeWithRefCountDecrease() [all...] |
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/ |
H A D | cj_gesture_ffi.cpp | 45 const std::vector<GesturePriority> GESTURE_PRIORITY = { GesturePriority::Low, GesturePriority::High, 46 GesturePriority::Parallel };
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/ |
H A D | jsEnumStyle.js | 579 var GesturePriority; variable 580 (function (GesturePriority) { 581 GesturePriority[GesturePriority["Low"] = 0] = "Low"; 582 GesturePriority[GesturePriority["NORMAL"] = 0] = "NORMAL"; 583 GesturePriority[GesturePriority["High"] = 1] = "High"; 584 GesturePriority[GesturePriority["PRIORIT [all...] |
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/cppview/ |
H A D | gesture.h | 30 static void Create(GesturePriority priority, GestureMask gestureMask);
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H A D | gesture.cpp | 43 void Gesture::Create(GesturePriority priority, GestureMask gestureMask) in Create()
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/foundation/arkui/ace_engine/frameworks/core/components/box/ |
H A D | box_component.h | 191 void AddGesture(GesturePriority priority, RefPtr<Gesture> gesture) in AddGesture()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/event/ |
H A D | gesture_event_hub.cpp | 233 const RefPtr<TargetComponent>& targetComponent, const RefPtr<FrameNode>& host, GesturePriority priority, in ProcessExternalExclusiveRecognizer() 237 if (priority == GesturePriority::Low) { in ProcessExternalExclusiveRecognizer() 308 if (priority == GesturePriority::Parallel) { in ProcessTouchTestHierarchy()
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/foundation/arkui/ace_engine/test/unittest/core/event/ |
H A D | gesture_event_hub_test_two_ng.cpp | 791 auto clickRecognizer = AceType::MakeRefPtr<ClickRecognizer>(FINGERS, 1); // priority == GesturePriority::Low in HWTEST_F() 796 auto clickRecognizer3 = AceType::MakeRefPtr<ClickRecognizer>(FINGERS, 1); // priority == GesturePriority::High in HWTEST_F() 797 clickRecognizer3->SetPriority(GesturePriority::High); in HWTEST_F() 798 auto clickRecognizer4 = AceType::MakeRefPtr<ClickRecognizer>(FINGERS, 1); // priority == GesturePriority::Parallel in HWTEST_F() 799 clickRecognizer4->SetPriority(GesturePriority::Parallel); in HWTEST_F() 800 auto clickRecognizer5 = AceType::MakeRefPtr<ClickRecognizer>(FINGERS, 1); // priority == GesturePriority::Parallel in HWTEST_F() 801 clickRecognizer5->SetPriority(GesturePriority::Parallel); in HWTEST_F()
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/foundation/arkui/ace_engine/advanced_ui_component/counter/interfaces/ |
H A D | counter.js | 1692 Gesture.create(GesturePriority.Low); 1822 Gesture.create(GesturePriority.Low); 1928 Gesture.create(GesturePriority.Low); 2056 Gesture.create(GesturePriority.Low); 2479 Gesture.create(GesturePriority.Low); 2555 Gesture.create(GesturePriority.Low); 3065 Gesture.create(GesturePriority.Low); 3140 Gesture.create(GesturePriority.Low);
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/foundation/arkui/ace_engine/frameworks/core/components/container_modal/ |
H A D | container_modal_component.cpp | 89 titleBox->AddGesture(GesturePriority::Low, panGesture); in BuildTitle()
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