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Searched refs:GesturePriority (Results 1 - 25 of 36) sorted by relevance

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/foundation/arkui/ace_engine/test/unittest/core/gestures/
H A Dtap_gesture_test_ng.cpp60 tapGesture.priority_ = GesturePriority::Low; in HWTEST_F()
64 EXPECT_EQ(tapRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
74 EXPECT_EQ(tapRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
101 tapGesture.priority_ = GesturePriority::Low; in HWTEST_F()
107 EXPECT_EQ(tapRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
117 EXPECT_EQ(tapRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
134 EXPECT_EQ(gestureProcessor->priority_, GesturePriority::Low); in HWTEST_F()
H A Dgesture_group_test_ng.cpp720 gestureGroup.priority_ = GesturePriority::Low; in HWTEST_F()
730 gestureGroup.priority_ = GesturePriority::Low; in HWTEST_F()
735 EXPECT_EQ(groupRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
742 gestureGroup.priority_ = GesturePriority::Low; in HWTEST_F()
747 EXPECT_EQ(groupRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
754 gestureGroup.priority_ = GesturePriority::Low; in HWTEST_F()
759 EXPECT_EQ(groupRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
766 gestureGroup.priority_ = GesturePriority::Low; in HWTEST_F()
776 gestureGroup.priority_ = GesturePriority::Low; in HWTEST_F()
812 gestureGroup.priority_ = GesturePriority in HWTEST_F()
[all...]
H A Drotation_recognizer_test_ng.cpp724 rotationGesture.priority_ = GesturePriority::Low; in HWTEST_F()
728 EXPECT_EQ(rotationRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
798 rotationGesture.priority_ = GesturePriority::Low; in HWTEST_F()
802 EXPECT_EQ(rotationRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
817 rotationGesture.priority_ = GesturePriority::Low; in HWTEST_F()
H A Dpinch_recognizer_test_ng.cpp551 pinchGesture->priority_ = GesturePriority::Low; in HWTEST_F()
567 EXPECT_EQ(pinchRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
588 pinchGesture->priority_ = GesturePriority::Low; in HWTEST_F()
592 EXPECT_EQ(pinchRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
H A Dpan_recognizer_test_ng.cpp1400 panGesture->priority_ = GesturePriority::Low; in HWTEST_F()
1404 EXPECT_EQ(panRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
1428 panGesture->priority_ = GesturePriority::Low; in HWTEST_F()
1445 EXPECT_EQ(panRecognizer->GetPriority(), GesturePriority::Low); in HWTEST_F()
/foundation/arkui/ace_engine/frameworks/core/gestures/
H A Dgesture_processor.h34 void SetPriority(GesturePriority priority) in SetPriority()
39 GesturePriority GetPriority() in GetPriority()
140 GesturePriority priority_ = GesturePriority::Low;
H A Dgesture_referee.cpp36 case GesturePriority::Parallel: in AddMember()
39 case GesturePriority::High: in AddMember()
42 case GesturePriority::Low: in AddMember()
66 if (recognizer->GetPriority() == GesturePriority::Parallel) { in DelMember()
81 GesturePriority priority = recognizer->GetPriority(); in HandleGestureDisposal()
82 if (priority == GesturePriority::Parallel) { in HandleGestureDisposal()
171 if (recognizer->GetPriority() == GesturePriority::High) { in RemoveAndUnBlockGesture()
209 case GesturePriority::Low: in GetMembersByRecognizer()
211 case GesturePriority::High: in GetMembersByRecognizer()
213 case GesturePriority in GetMembersByRecognizer()
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H A Dgesture_recognizer.h64 GesturePriority GetPriority() const in GetPriority()
69 void SetPriority(GesturePriority priority) in SetPriority()
163 GesturePriority priority_ = GesturePriority::Low;
H A Dgesture_event.h412 void SetPriority(GesturePriority priority) in SetPriority()
421 GesturePriority GetPriority() const in GetPriority()
435 GesturePriority priority_ = GesturePriority::Low;
H A Dgesture_info.h72 enum class GesturePriority { class
/foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/
H A Dpan_gesture.cpp60 *reinterpret_cast<GesturePriority*>(buff) = priority_; in SerializeTo()
61 buff += sizeof(GesturePriority); in SerializeTo()
101 priority_ = *reinterpret_cast<GesturePriority*>(const_cast<char*>(buff)); in Deserialize()
102 buff += sizeof(GesturePriority); in Deserialize()
H A Dgesture_info.h136 void SetPriority(GesturePriority priority) in SetPriority()
145 GesturePriority GetPriority() const in GetPriority()
237 GesturePriority priority_ = GesturePriority::Low;
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/
H A Dgesture_model_impl.cpp32 GesturePriority priority = GesturePriority::Low; in Create()
33 if (priorityNum > static_cast<int32_t>(GesturePriority::Begin) && in Create()
34 priorityNum < static_cast<int32_t>(GesturePriority::End)) { in Create()
35 priority = static_cast<GesturePriority>(priorityNum); in Create()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/gesture/
H A Dgesture_model_ng.cpp60 GesturePriority priority = GesturePriority::Low; in Create()
61 if (priorityNum > static_cast<int32_t>(GesturePriority::Begin) && in Create()
62 priorityNum < static_cast<int32_t>(GesturePriority::End)) { in Create()
63 priority = static_cast<GesturePriority>(priorityNum); in Create()
/foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/recognizers/
H A Dgesture_recognizer.h132 GesturePriority GetPriority() const in GetPriority()
137 void SetPriority(GesturePriority priority) in SetPriority()
448 GesturePriority priority_ = GesturePriority::Low;
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Dnode_gesture_modifier.cpp478 GesturePriority priority = GesturePriority::Low; in addGestureToNode()
479 if (priorityNum > static_cast<int32_t>(GesturePriority::Begin) && in addGestureToNode()
480 priorityNum < static_cast<int32_t>(GesturePriority::End)) { in addGestureToNode()
481 priority = static_cast<GesturePriority>(priorityNum); in addGestureToNode()
502 GesturePriority priority = GesturePriority::Low; in addGestureToNodeWithRefCountDecrease()
503 if (priorityNum > static_cast<int32_t>(GesturePriority::Begin) && in addGestureToNodeWithRefCountDecrease()
504 priorityNum < static_cast<int32_t>(GesturePriority::End)) { in addGestureToNodeWithRefCountDecrease()
505 priority = static_cast<GesturePriority>(priorityNu in addGestureToNodeWithRefCountDecrease()
[all...]
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
H A Dcj_gesture_ffi.cpp45 const std::vector<GesturePriority> GESTURE_PRIORITY = { GesturePriority::Low, GesturePriority::High,
46 GesturePriority::Parallel };
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/
H A DjsEnumStyle.js579 var GesturePriority; variable
580 (function (GesturePriority) {
581 GesturePriority[GesturePriority["Low"] = 0] = "Low";
582 GesturePriority[GesturePriority["NORMAL"] = 0] = "NORMAL";
583 GesturePriority[GesturePriority["High"] = 1] = "High";
584 GesturePriority[GesturePriority["PRIORIT
[all...]
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/cppview/
H A Dgesture.h30 static void Create(GesturePriority priority, GestureMask gestureMask);
H A Dgesture.cpp43 void Gesture::Create(GesturePriority priority, GestureMask gestureMask) in Create()
/foundation/arkui/ace_engine/frameworks/core/components/box/
H A Dbox_component.h191 void AddGesture(GesturePriority priority, RefPtr<Gesture> gesture) in AddGesture()
/foundation/arkui/ace_engine/frameworks/core/components_ng/event/
H A Dgesture_event_hub.cpp233 const RefPtr<TargetComponent>& targetComponent, const RefPtr<FrameNode>& host, GesturePriority priority, in ProcessExternalExclusiveRecognizer()
237 if (priority == GesturePriority::Low) { in ProcessExternalExclusiveRecognizer()
308 if (priority == GesturePriority::Parallel) { in ProcessTouchTestHierarchy()
/foundation/arkui/ace_engine/test/unittest/core/event/
H A Dgesture_event_hub_test_two_ng.cpp791 auto clickRecognizer = AceType::MakeRefPtr<ClickRecognizer>(FINGERS, 1); // priority == GesturePriority::Low in HWTEST_F()
796 auto clickRecognizer3 = AceType::MakeRefPtr<ClickRecognizer>(FINGERS, 1); // priority == GesturePriority::High in HWTEST_F()
797 clickRecognizer3->SetPriority(GesturePriority::High); in HWTEST_F()
798 auto clickRecognizer4 = AceType::MakeRefPtr<ClickRecognizer>(FINGERS, 1); // priority == GesturePriority::Parallel in HWTEST_F()
799 clickRecognizer4->SetPriority(GesturePriority::Parallel); in HWTEST_F()
800 auto clickRecognizer5 = AceType::MakeRefPtr<ClickRecognizer>(FINGERS, 1); // priority == GesturePriority::Parallel in HWTEST_F()
801 clickRecognizer5->SetPriority(GesturePriority::Parallel); in HWTEST_F()
/foundation/arkui/ace_engine/advanced_ui_component/counter/interfaces/
H A Dcounter.js1692 Gesture.create(GesturePriority.Low);
1822 Gesture.create(GesturePriority.Low);
1928 Gesture.create(GesturePriority.Low);
2056 Gesture.create(GesturePriority.Low);
2479 Gesture.create(GesturePriority.Low);
2555 Gesture.create(GesturePriority.Low);
3065 Gesture.create(GesturePriority.Low);
3140 Gesture.create(GesturePriority.Low);
/foundation/arkui/ace_engine/frameworks/core/components/container_modal/
H A Dcontainer_modal_component.cpp89 titleBox->AddGesture(GesturePriority::Low, panGesture); in BuildTitle()

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