Home
last modified time | relevance | path

Searched refs:GL_RGB8UI (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl_texture.cpp295 case GL_RGB8UI: in GetTypeFromInternalFormat()
500 GL_RGB8UI, in GetSupportedInternalFormats()
643 { GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE }, in GetSupportedFormatTypeMaps()
H A Dwebgl2_rendering_context_impl.cpp2110 GL_RGB8UI, in CheckStorageInternalFormat()
/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/
H A Dgl_util.h44 constexpr unsigned int GL_RGB8UI = 0x8D7D; variable
324 BASE_NS::Format::BASE_FORMAT_R8G8B8_UINT, GL_RGB8UI, false, 1, 1, 1, 24 },
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Ddevice_gles.cpp262 { GL_RGB8UI, CR_TEX },
312 { GL_RGB8UI, TEX },
640 { BASE_FORMAT_R8G8B8_UINT, GL_RGB_INTEGER, GL_RGB8UI, GL_UNSIGNED_BYTE, 3, { false, 0, 0, 0 },

Completed in 9 milliseconds