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Searched refs:GL_RGB32UI (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl_texture.cpp303 case GL_RGB32UI: in GetTypeFromInternalFormat()
504 GL_RGB32UI, in GetSupportedInternalFormats()
647 { GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT }, in GetSupportedFormatTypeMaps()
H A Dwebgl2_rendering_context_impl.cpp2114 GL_RGB32UI, in CheckStorageInternalFormat()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Ddevice_gles.cpp266 { GL_RGB32UI, CR_TEX | ATOMIC_STORE | TEXEL_BUF },
316 { GL_RGB32UI, TEX | TEXEL_BUF },
648 { BASE_FORMAT_R32G32B32_UINT, GL_RGB_INTEGER, GL_RGB32UI, GL_UNSIGNED_INT, 12, { false, 0, 0, 0 },
/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/
H A Dgl_util.h87 constexpr unsigned int GL_RGB32UI = 0x8D71; variable

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